Melee Lifesteal: Difference between revisionsGive feedback
m Removed cooldown icon from passive (now integrated in infobox template) |
Added missing update history |
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| changes = | | changes = | ||
* Passive Effectiveness against Non-Heroes increased: 35% > 40% | * Passive Effectiveness against Non-Heroes increased: 35% > 40% | ||
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{{Update history table/row | |||
| update = August 15, 2024 | |||
| changes = | |||
* Heal effectiveness vs non-heroes increased from 25% to 35% | |||
*Health increased from +70 to +75 | |||
}} | |||
{{Update history table/row | |||
| update = August 1, 2024 | |||
| changes = | |||
* Bonus health increased from +50 to +70 | |||
}} | |||
{{Update history table/row | |||
| update = July 18, 2024 | |||
| changes = | |||
* Works against creeps for 25% effectiveness | |||
}} | |||
{{Update history table/row | |||
| update = July 11, 2024 | |||
| changes = | |||
* Cooldown reduced from 8s to 7s | |||
}} | |||
{{Update history table/row | |||
| update = May 10, 2024 | |||
| changes = | |||
* Cooldown reduced from 10s to 8s | |||
}} | }} | ||
}} | }} | ||