Mid-Boss: Difference between revisions

spacing, add update history, retemplate
Rejuvenator Credit: match table
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{{Main|Rejuvenator}}
{{Main|Rejuvenator}}
The Rejuvenator credit grants the killing team a buff that improves respawn time, trooper health, fire rate, max HP, and Move speed at the following rates:  
The Rejuvenator credit grants the killing team a buff that improves respawn time, trooper health, fire rate, max HP, and Move speed at the following rates:  
 
<!--See [[Module:GenericData]] for how the {{#invoke}} works-->
{| class="wikitable"
{| class="wikitable"
|-
|-
! Source !! Kill 1 !! Kill 2 !! Kill 3+  
! Source !! Death 1 !! Death 2 !! Death 3+  
|-
|-
| Respawn Time|| -40% || -50%  || -60%
| [[Trooper]] health || {{#invoke:GenericData|get_rejuv_param|TrooperHealthMult|1}}x || x{{#invoke:GenericData|get_rejuv_param|TrooperHealthMult|2}}x || {{#invoke:GenericData|get_rejuv_param|TrooperHealthMult|3}}x
|-
|-
| Trooper health || +50% || +70%  || +90%
| [[Hero]] Respawn Time|| {{#invoke:GenericData|get_rejuv_param|PlayerRespawnMult|1}}x || x{{#invoke:GenericData|get_rejuv_param|PlayerRespawnMult|2}}x || {{#invoke:GenericData|get_rejuv_param|PlayerRespawnMult|3}}x
|-
|-
| Fire Rate || +20% || +20%   || +20%
| [[Hero]] Fire Rate || 1.2x || 1.2x   || 1.2x
|-
|-
| Maximum Health || +200hp || +200hp  || +200hp   
| [[Hero]] Maximum Health || +200hp || +200hp  || +200hp   
|-
|-
| Move Speed  || +1m/s || +1m/s  || +1m/s  
| [[Hero]] Move Speed  || +1m/s || +1m/s  || +1m/s  
|}  
|}


== Update history ==
== Update history ==