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'''{{PAGENAME}}''' (also known as the ''Mid Boss'' and ''The Boss'') is a powerful neutral jungle boss with strong attacks and a regenerating shield to defend itself. Teams of [[Heroes]] may attempt to kill Mid-Boss to harvest a potent [[Rejuvenator]] buff, improving the strength of their entire team, including [[Troopers]]. | '''{{PAGENAME}}''' (also known as the ''Mid Boss'' and ''The Boss'') is a powerful neutral jungle boss with strong attacks and a regenerating shield to defend itself. Teams of [[Heroes]] may attempt to kill Mid-Boss to harvest a potent [[Rejuvenator]] buff, improving the strength of their entire team, including [[Troopers]]. | ||
==Overview== | == Overview == | ||
After 10 minutes have elapsed in a match, the Mid Boss will spawn in the center of the map, inside a large building. Its arrival is announced through a loud roar, followed by the [[Patron]]'s announcement ''"The Mid Boss has arrived"''. While Mid Boss is alive, a golden [[Rejuvenator]] symbol will appear at its location. | After 10 minutes have elapsed in a match, the Mid Boss will spawn in the center of the map, inside a large building. Its arrival is announced through a loud roar, followed by the [[Patron]]'s announcement ''"The Mid Boss has arrived"''. While Mid Boss is alive, a golden [[Rejuvenator]] symbol will appear at its location. | ||
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==Death== | == Death == | ||
When Mid Boss is slain, a [[Rejuvenator]] will spawn above it and begin its slow descent. The Rejuvenator is not targetable as it descends and cannot be claimed until it has landed onto the ground fully. Once landed, attacking it with a heavy [[melee attack]] will grant the attacker's team a '''Rejuvenator Credit'''. | When Mid Boss is slain, a [[Rejuvenator]] will spawn above it and begin its slow descent. The Rejuvenator is not targetable as it descends and cannot be claimed until it has landed onto the ground fully. Once landed, attacking it with a heavy [[melee attack]] will grant the attacker's team a '''Rejuvenator Credit'''. | ||
===Rejuvenator Credit=== | === Rejuvenator Credit === | ||
{{ | {{Main|Rejuvenator}} | ||
}} | |||
The Rejuvenator credit grants the killing team a buff that improves respawn time, trooper health, fire rate, max HP, and Move speed at the following rates: | The Rejuvenator credit grants the killing team a buff that improves respawn time, trooper health, fire rate, max HP, and Move speed at the following rates: | ||
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| Move Speed || +1m/s || +1m/s || +1m/s | | Move Speed || +1m/s || +1m/s || +1m/s | ||
|} | |} | ||
== Update history == | |||
{{Update history table | |||
| contents = | |||
{{Update history table/row | |||
| update = October 10, 2024 | |||
| changes = | |||
[Misc Gameplay] | |||
* Mid Boss now has 15 regen | |||
* Mid Boss creep buff rescaled from 70% to 50/70/90% for the 1/2/3rd mid boss death (further deaths don't increase) | |||
* Mid Boss rejuv respawn rescaled from 50% to 40/50/60% for the 1/2/3rd mid boss death (further deaths don't increase) | |||
* Shields no longer reduce damage or get depleted by NPC units (Troopers, Bosses etc, but still takes damage from player summoned units) | |||
[Hero Changes] | |||
* {{HeroIcon|Vindicta}}: {{AbilityIcon|Crow Familiar}} % damage no longer affects Mid Boss | |||
}} | |||
}} | |||
{{Unit Navbox}} | {{Unit Navbox}} | ||