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==Death== | ==Death== | ||
When Mid Boss is slain, a [[Rejuvenator]] will spawn above it and begin its slow descent. The Rejuvenator is not targetable as it descends and cannot be claimed until it has landed onto the ground fully. Once landed, attacking it with a heavy [[melee attack]] will grant the attacker's team | When Mid Boss is slain, a [[Rejuvenator]] will spawn above it and begin its slow descent. The Rejuvenator is not targetable as it descends and cannot be claimed until it has landed onto the ground fully. Once landed, attacking it with a heavy [[melee attack]] will grant the attacker's team a '''Rejuvenator Credit'''. | ||
===Rejuvenator Credit=== | |||
{{Message box | |||
| notice = For more information about the Rejuvenator buff, see [[Rejuvenator]] | |||
}} | |||
The Rejuvenator credit grants the killing team a buff that improves respawn time, trooper health, fire rate, max HP, and Move speed at the following rates: | |||
{| class="wikitable" style="margin:auto" | |||
|- | |||
! Source !! Kill 1 !! Kill 2 !! Kill 3+ | |||
|- | |||
| Respawn Time|| -40% || -50% || -60% | |||
|- | |||
| Trooper health || +50% || +70% || +90% | |||
|- | |||
| Fire Rate || +20% || +20% || +20% | |||
|- | |||
| Maximum Health || +200hp || +200hp || +200hp | |||
|- | |||
| Move Speed || +1m/s || +1m/s || +1m/s | |||
|} | |||
{{Unit Navbox}} | {{Unit Navbox}} | ||