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→Update history: July 29 |
August 8 changes |
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== Death == | == Death == | ||
When the Mid-Boss is slain, | When the Mid-Boss is slain, a [[Rejuvenator]] crystal will spawn above the pit and begin its slow descent, which takes {{#invoke:GenericData|get_rejuv_param|RejuvinatorDropDuration}} seconds. The Rejuvenator crystal is not targetable as it descends and cannot be claimed until it has fully landed on the ground. Once landed, attacking it with a heavy [[melee attack]] grants a '''Rejuvenator Credit''' to the entire team. Each heavy melee hit on the crystal grants one credit (up to 3 for the first Mid-Boss kill, and 4 for subsequent kills). | ||
=== Rejuvenator Credit === | === Rejuvenator Credit === | ||
{{Main|Rejuvenator}} | {{Main|Rejuvenator}} | ||
The Rejuvenator credit grants | The Rejuvenator credit grants all team members a buff that allows them to revive in the place of their death after 3s. When a player dies, they respawn in place, lose the buff, and their team’s Rejuvenator credits are reduced by 1 (each player can consume only one credit). The buff also increases [[Health]], [[Fire Rate]], and [[Spirit Damage]] at the following rates: | ||
<!--See [[Module:GenericData]] for how the {{#invoke}} works--> | <!--See [[Module:GenericData]] for how the {{#invoke}} works--> | ||
{| class="wikitable" | {| class="wikitable" | ||
| Line 43: | Line 43: | ||
! Source !! Buff Strength | ! Source !! Buff Strength | ||
|- | |- | ||
| [[Hero]] Fire Rate || + | | [[Hero]] Fire Rate || +{{#invoke:GenericData|get_rejuv_param|FireRate}} | ||
|- | |- | ||
| [[Hero]] Maximum Health || + | | [[Hero]] Maximum Health || +{{#invoke:GenericData|get_rejuv_param|MaxHP}} | ||
|- | |- | ||
| [[Hero]] | | [[Hero]] Spirit Damage || +{{#invoke:GenericData|get_rejuv_param|SpiritDamage}} | ||
|} | |} | ||
The Rejuvenator credit lasts | The Rejuvenator credit lasts 4 minutes. The top UI bar displays the remaining Rejuvenator credits. Once all credits are used, the buff is removed from all team members. | ||
== Respawn == | == Respawn == | ||