Mid-Boss: Difference between revisionsGive feedback
Formatted and added infobox, plus some additional info |
m →Death: added stat specific mid-boss buffs. |
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== Death == | == Death == | ||
When Mid Boss is slain, a [[Rejuvenator]] will spawn above it and begin its slow descent. The Rejuvenator is not targetable as it descends and cannot be claimed until it has landed onto the ground fully. Once landed, attacking it with a Heavy Melee will grant the attacker's team the Rejuvenator Credit buff. | When Mid Boss is slain, a [[Rejuvenator]] will spawn above it and begin its slow descent. The Rejuvenator is not targetable as it descends and cannot be claimed until it has landed onto the ground fully. Once landed, attacking it with a Heavy Melee will grant the attacker's team the Rejuvenator Credit buff. Rejuvenator Credit grants the following effects: | ||
* Halves each player's next respawn time, including currently dead players. | * Halves each player's next respawn time, including currently dead players. | ||
* Converts all nearby [[Trooper|Troopers]] into Super Troopers. | * Converts all nearby [[Trooper|Troopers]] into Super Troopers. | ||
* Increases fire rate for you and your allies. | |||
* Unconfirmed, but possibly increased health regen. | |||
{{Units}} | {{Units}} | ||