List of sound effects for Mina.
Mina's weapon consists of 3 audios that play simultaneously
| Fire Main 01
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| Fire Main 02
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| Fire Main 03
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| Fire Main 04
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| Fire Main 05
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| Fire Main 06
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| Fire Main 07
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| Fire Main 08
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| Fire Main 09
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| Fire Main 10
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| Fire Mech 01
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| Fire Mech 02
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| Fire Mech 03
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| Fire Mech 04
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| Fire Mech 05
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| Fire Mech 06
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| Fire Tail 01
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| Fire Tail 02
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| Fire Tail 03
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| Fire Tail 04
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| Fire Tail 05
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| Fire Tail 06
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Mina's first shot uses a slightly different audio
| Fire First 01
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| Fire First 02
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| Fire First 03
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| Fire First 04
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| Fire First 05
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| Fire First 06
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| Fire First 07
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| Fire First 08
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| Fire First 09
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| Fire First 10
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Mina's reloading consists of 3 audios that play consecutively
| Reload Start 01
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| Reload Start 02
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| Reload Start 03
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| Reload Mid 01
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| Reload Mid 02
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| Reload Mid 03
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| Reload End 01
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| Reload End 02
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| Reload End 03
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Mina's left and right footsteps make different sounds (shares same sounds with Calico)
| Left 01
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| Left 02
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| Left 03
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| Left 04
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| Left 05
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| Left 06
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| Left 07
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| Left 08
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| Left 09
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| Right 01
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| Right 02
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| Right 03
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| Right 04
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| Right 05
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| Right 06
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| Right 07
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| Right 08
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| Right 09
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Audio plays when casting the spell
Audio plays when the spell connects with an enemy unit
Killing an enemy unit with the spell triggers a heal
Audio plays when casting the spell
| Start 01
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| Start 02
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| Start 03
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The spell transforms Mina into bats, becoming invulnerable and dashing a short distance, audio loops throughout the duration
Audio plays when the dash ends
After the first dash ends, Mina has a short window of time to perform a second final dash which uses a different audio when it ends
| End Final 01
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| End Final 02
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| End Final 03
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If the window of time ends and Mina didn't use the second dash, a different unique audio plays
Audio plays if Mina's dash whizzes by you
| Whiz By 01
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| Whiz By 02
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| Whiz By 03
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| Whiz By 04
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| Whiz By 05
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Audio plays each time the meter is build up
| Build Up 01
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| Build Up 02
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| Build Up 03
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| Build Up 04
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| Build Up 05
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| Build Up 06
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| Build Up 07
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| Build Up 08
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Audio plays each time the meter is filled and activates
| Proc 01
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| Proc 02
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| Proc 03
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| Proc 04
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| Proc 05
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After Mina unlocks her ultimate, each time the meter is filled, Mina gets permanent bats for her ultimate
| Bats Gained 01
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| Bats Gained 02
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| Bats Gained 03
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| Bats Gained 04
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| Bats Gained 05
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Audio plays when casting the spell
Audio loops on Mina throughout the duration of the spell
Audio plays each time a bat connects with an enemy unit
| Impact 01
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| Impact 02
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| Impact 03
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| Impact 04
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| Impact 05
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| Impact 06
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| Impact 07
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| Impact 08
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Audio plays when the spell ends
Mina's voice lines that play in specific situations.
Audio plays for generic efforts (such as jumping or ledge mantling.)
| Effort 01
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| Effort 02
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| Effort 03
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| Effort 04
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| Effort 05
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Audio plays when dashing.
| Dash 01
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| Dash 02
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| Dash 03
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| Dash 04
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| Dash 05
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| Dash 06
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Audio plays during light melee. These lines are currently unused.
| Light Melee 01
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| Light Melee 02
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| Light Melee 03
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| Light Melee 04
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| Light Melee 05
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| Light Melee 06
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Audio plays during heavy melee. These lines are currently unused.
| Heavy Melee 01
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| Heavy Melee 02
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| Heavy Melee 03
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| Heavy Melee 04
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| Heavy Melee 05
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Audio sometimes plays when taking a small amount of damage.
| Small Pain 01
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| Small Pain 02
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| Small Pain 03
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| Small Pain 04
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| Small Pain 05
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| Small Pain 06
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| Small Pain 07
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Audio sometimes plays when taking a large amount of damage.
| Big Pain 01
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| Big Pain 02
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| Big Pain 03
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| Big Pain 04
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| Big Pain 05
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| Big Pain 06
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| Big Pain 07
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Audio plays when Mina is killed.
| Death 01
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| Death 02
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| Death 03
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| Death 04
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Audio plays when Mina takes damage while low on health. These lines are currently unused.
| Warning 01
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| Warning 02
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| Warning 03
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| Warning 04
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| Warning 05
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