Minimap: Difference between revisionsGive feedback
Gammaton32 (talk | contribs) |
A hero carrying the urn no longer reveals them on the minimap. |
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[[File:Map.png|right|300px]] | [[File:Map.png|right|300px]]{{Quotation|[[Bebop]]|Oh I see 'em. | ||
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The '''Minimap''' is a simplified depiction of the [[map]] from above. It is used in a match to navigate the map, see the location of teammates, and to see any enemy players within the player's or players' teammates line of sight. | The '''Minimap''' is a simplified depiction of the [[map]] from above. It is used in a match to navigate the map, see the location of teammates, and to see any enemy players within the player's or players' teammates line of sight. | ||
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[[File:Minimap Reveal Range.png|thumb|A visual of the maximum range that the player will reveal enemy heroes (that are in line of sight) on the minimap]] | [[File:Minimap Reveal Range.png|thumb|A visual of the maximum range that the player will reveal enemy heroes (that are in line of sight) on the minimap]] | ||
* Being very near an enemy hero (just under light melee range), even if they are facing away. The hero will be revealed even if they are not visible on screen, as long as there are no vision blockers. | * Being very near an enemy hero (just under light melee range), even if they are facing away. The hero will be revealed even if they are not visible on screen, as long as there are no vision blockers. | ||
* Activating {{HeroIcon|Mirage}}'s {{AbilityIcon|Djinn's Mark}} on an enemy. | * Activating {{HeroIcon|Mirage}}'s {{AbilityIcon|Djinn's Mark}} on an enemy. | ||
=== Things that will not reveal the player to enemies on the minimap === | === Things that will not reveal the player to enemies on the minimap === | ||
* Standing near enemy Troopers while they are not shooting at or targeting the player. | * Standing near enemy Troopers while they are not shooting at or targeting the player. | ||