Minimap: Difference between revisions

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A hero carrying the urn no longer reveals them on the minimap.
 
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[[File:Minimap Reveal Range.png|thumb|A visual of the maximum range that the player will reveal enemy heroes (that are in line of sight) on the minimap]]
[[File:Minimap Reveal Range.png|thumb|A visual of the maximum range that the player will reveal enemy heroes (that are in line of sight) on the minimap]]
* Being very near an enemy hero (just under light melee range), even if they are facing away. The hero will be revealed even if they are not visible on screen, as long as there are no vision blockers.
* Being very near an enemy hero (just under light melee range), even if they are facing away. The hero will be revealed even if they are not visible on screen, as long as there are no vision blockers.
[[File:Deadlock Minimap Corner Leaning.png|thumb|Bebop cannot see McGinnis on his minimap, and McGinnis would not be able to see Bebop on the minimap (were she looking at him).]]
* Carrying the Urn.
* Activating {{HeroIcon|Mirage}}'s {{AbilityIcon|Djinn's Mark}} on an enemy.
* Activating {{HeroIcon|Mirage}}'s {{AbilityIcon|Djinn's Mark}} on an enemy.
=== Things that will not reveal the player to enemies on the minimap ===
=== Things that will not reveal the player to enemies on the minimap ===
* Standing near enemy Troopers while they are not shooting at or targeting the player.
* Standing near enemy Troopers while they are not shooting at or targeting the player.