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== Abilities == === {{AbilityIcon|Fire Scarabs}} === '''Audio plays when casting the spell''' {| class="wikitable" |Cast 01 |[[File:Mirage a2 beetle cast 01.mp3]] |- |Cast 02 |[[File:Mirage a2 beetle cast 02.mp3]] |- |Cast 03 |[[File:Mirage a2 beetle cast 03.mp3]] |- |Cast 04 |[[File:Mirage a2 beetle cast 04.mp3]] |- |Cast 05 |[[File:Mirage a2 beetle cast 05.mp3]] |} '''Audio loops on the projectile''' {| class="wikitable" |Loop 01 |[[File:Mirage a2 beetle proj lp 01.mp3]] |- |Loop 02 |[[File:Mirage a2 beetle proj lp 02.mp3]] |- |Loop 03 |[[File:Mirage a2 beetle proj lp 03.mp3]] |} '''Audio plays when the projectile hits an enemy unit''' {| class="wikitable" |Hit 01 |[[File:Mirage a2 beetle hit 01.mp3]] |- |Hit 02 |[[File:Mirage a2 beetle hit 02.mp3]] |} === {{AbilityIcon|Tornado}} === '''Audio plays when casting the spell''' {| class="wikitable" |Cast |[[File:Mirage a1 tornado start.mp3]] |} '''Audio plays at the start of the tornado''' {| class="wikitable" |Start |[[File:Mirage a1 tornado cast.mp3]] |} '''If you hit an enemy with the tornado, an audio will play''' {| class="wikitable" |Impact |[[File:Psychic lift impact.mp3]] |} '''Audio plays when the tornado ends''' {| class="wikitable" |End |[[File:Mirage a1 tornado end.mp3]] |} '''After getting out of the tornado, Mirage gets a buff that gives him bullet evasion, evading plays an audio''' {| class="wikitable" |Evade 01 |[[File:Mirage bullet evade 01.mp3]] |- |Evade 02 |[[File:Mirage bullet evade 02.mp3]] |- |Evade 03 |[[File:Mirage bullet evade 03.mp3]] |- |Evade 04 |[[File:Mirage bullet evade 04.mp3]] |- |Evade 05 |[[File:Mirage bullet evade 05.mp3]] |- |Evade 06 |[[File:Mirage bullet evade 06.mp3]] |- |Evade 07 |[[File:Mirage bullet evade 07.mp3]] |- |Evade 08 |[[File:Mirage bullet evade 08.mp3]] |- |Evade 09 |[[File:Mirage bullet evade 09.mp3]] |} === {{AbilityIcon|Djinn's Mark}} === '''Mirage's bullets leave a mark on an enemy unit, and every 2.5 seconds he can keep reactivating the mark up to 4 times, each reactivation makes a sound''' {| class="wikitable" |Activation 01 |[[File:Tempest ward proc ready 01.mp3]] |- |Activation 02 |[[File:Tempest ward proc ready 02.mp3]] |- |Activation 03 |[[File:Tempest ward proc ready 03.mp3]] |- |Activation 04 |[[File:Tempest ward proc ready 04.mp3]] |- |Activation 05 |[[File:Tempest ward proc ready 05.mp3]] |- |Activation 06 |[[File:Tempest ward proc ready 06.mp3]] |- |Activation 07 |[[File:Tempest ward proc ready 07.mp3]] |} '''Audio plays when the mark expires and explodes''' {| class="wikitable" |Proc 01 |[[File:Mirage tempest ward proc 01.mp3]] |- |Proc 02 |[[File:Mirage tempest ward proc 02.mp3]] |- |Proc 03 |[[File:Mirage tempest ward proc 03.mp3]] |- |Proc 04 |[[File:Mirage tempest ward proc 04.mp3]] |- |Proc 05 |[[File:Mirage tempest ward proc 05.mp3]] |- |Proc 06 |[[File:Mirage tempest ward proc 06.mp3]] |} '''You can also manually activate the mark, which plays another audio''' {| class="wikitable" |Cast |[[File:Mirage a3 cast 01.mp3]] |} === {{AbilityIcon|Traveler}} === '''Audio loops while selecting the spell''' {| class="wikitable" |Loop |[[File:Mirage a1 tornado lp.mp3]] |} '''Audio plays when casting the spell''' {| class="wikitable" |Cast |[[File:Mirage teleport cast.mp3]] |} '''Audio plays while channeling the teleportation''' {| class="wikitable" |Channel |[[File:Mirage teleport channel.mp3]] |} '''Audio plays where Mirage departs''' {| class="wikitable" |Depart |[[File:Mirage teleport depart.mp3]] |} '''Audio plays where Mirage Arrives''' {| class="wikitable" |Arrive |[[File:Mirage teleport arrive.mp3]] |}
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