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=== {{AbilityIcon|Djinn's Mark}} === '''Mirage's bullets leave a mark on an enemy unit, and every 2.5 seconds he can keep reactivating the mark up to 4 times, each reactivation makes a sound''' {| class="wikitable" |Activation 01 |[[File:Tempest ward proc ready 01.mp3]] |- |Activation 02 |[[File:Tempest ward proc ready 02.mp3]] |- |Activation 03 |[[File:Tempest ward proc ready 03.mp3]] |- |Activation 04 |[[File:Tempest ward proc ready 04.mp3]] |- |Activation 05 |[[File:Tempest ward proc ready 05.mp3]] |- |Activation 06 |[[File:Tempest ward proc ready 06.mp3]] |- |Activation 07 |[[File:Tempest ward proc ready 07.mp3]] |} '''Audio plays when the mark expires and explodes''' {| class="wikitable" |Proc 01 |[[File:Mirage tempest ward proc 01.mp3]] |- |Proc 02 |[[File:Mirage tempest ward proc 02.mp3]] |- |Proc 03 |[[File:Mirage tempest ward proc 03.mp3]] |- |Proc 04 |[[File:Mirage tempest ward proc 04.mp3]] |- |Proc 05 |[[File:Mirage tempest ward proc 05.mp3]] |- |Proc 06 |[[File:Mirage tempest ward proc 06.mp3]] |} '''You can also manually activate the mark, which plays another audio''' {| class="wikitable" |Cast |[[File:Mirage a3 cast 01.mp3]] |}
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