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== Weapon == | == Weapon == | ||
'''Audio plays when Mirage shoots''' | |||
{| class="wikitable" | |||
|Fire 01 | |||
|[[File:Mirage weapon fire 01.mp3]] | |||
|- | |||
|Fire 02 | |||
|[[File:Mirage weapon fire 02.mp3]] | |||
|- | |||
|Fire 03 | |||
|[[File:Mirage weapon fire 03.mp3]] | |||
|- | |||
|Fire 04 | |||
|[[File:Mirage weapon fire 04.mp3]] | |||
|- | |||
|Fire 05 | |||
|[[File:Mirage weapon fire 05.mp3]] | |||
|- | |||
|Fire 06 | |||
|[[File:Mirage weapon fire 06.mp3]] | |||
|} | |||
== Movement == | == Movement == | ||
'''Mirage's movement consists of 2 audios that play simultaneously, footsteps and wind sounds''' | |||
{| class="wikitable" | |||
|Footstep 01 | |||
|[[File:Mirage footstep 01.mp3]] | |||
|- | |||
|Footstep 02 | |||
|[[File:Mirage footstep 02.mp3]] | |||
|- | |||
|Footstep 03 | |||
|[[File:Mirage footstep 03.mp3]] | |||
|- | |||
|Footstep 04 | |||
|[[File:Mirage footstep 04.mp3]] | |||
|- | |||
|Footstep 05 | |||
|[[File:Mirage footstep 05.mp3]] | |||
|- | |||
|Footstep 06 | |||
|[[File:Mirage footstep 06.mp3]] | |||
|- | |||
|Footstep 07 | |||
|[[File:Mirage footstep 07.mp3]] | |||
|- | |||
|Footstep 08 | |||
|[[File:Mirage footstep 08.mp3]] | |||
|- | |||
|Footstep 09 | |||
|[[File:Mirage footstep 09.mp3]] | |||
|- | |||
|Footstep 10 | |||
|[[File:Mirage footstep 10.mp3]] | |||
|- | |||
|Footstep 11 | |||
|[[File:Mirage footstep 11.mp3]] | |||
|- | |||
|Footstep 12 | |||
|[[File:Mirage footstep 12.mp3]] | |||
|- | |||
|Footstep 13 | |||
|[[File:Mirage footstep 13.mp3]] | |||
|- | |||
|Footstep 14 | |||
|[[File:Mirage footstep 14.mp3]] | |||
|- | |||
|Footstep 15 | |||
|[[File:Mirage footstep 15.mp3]] | |||
|} | |||
{| class="wikitable" | |||
|Wind 01 | |||
|[[File:Mirage footstep wind 01.mp3]] | |||
|- | |||
|Wind 02 | |||
|[[File:Mirage footstep wind 02.mp3]] | |||
|- | |||
|Wind 03 | |||
|[[File:Mirage footstep wind 03.mp3]] | |||
|- | |||
|Wind 04 | |||
|[[File:Mirage footstep wind 04.mp3]] | |||
|- | |||
|Wind 05 | |||
|[[File:Mirage footstep wind 05.mp3]] | |||
|- | |||
|Wind 06 | |||
|[[File:Mirage footstep wind 06.mp3]] | |||
|- | |||
|Wind 07 | |||
|[[File:Mirage footstep wind 07.mp3]] | |||
|- | |||
|Wind 08 | |||
|[[File:Mirage footstep wind 08.mp3]] | |||
|- | |||
|Wind 09 | |||
|[[File:Mirage footstep wind 09.mp3]] | |||
|- | |||
|Wind 10 | |||
|[[File:Mirage footstep wind 10.mp3]] | |||
|- | |||
|Wind 11 | |||
|[[File:Mirage footstep wind 11.mp3]] | |||
|- | |||
|Wind 12 | |||
|[[File:Mirage footstep wind 12.mp3]] | |||
|- | |||
|Wind 13 | |||
|[[File:Mirage footstep wind 13.mp3]] | |||
|- | |||
|Wind 14 | |||
|[[File:Mirage footstep wind 14.mp3]] | |||
|- | |||
|Wind 15 | |||
|[[File:Mirage footstep wind 15.mp3]] | |||
|} | |||
== Abilities == | == Abilities == | ||
| Line 27: | Line 140: | ||
'''Audio loops on the projectile''' | '''Audio loops on the projectile''' | ||
{| class="wikitable" | {| class="wikitable" | ||
| | |Loop 01 | ||
|[[File:Mirage a2 beetle proj lp 01.mp3]] | |[[File:Mirage a2 beetle proj lp 01.mp3]] | ||
|- | |- | ||
| | |Loop 02 | ||
|[[File:Mirage a2 beetle proj lp 02.mp3]] | |[[File:Mirage a2 beetle proj lp 02.mp3]] | ||
|- | |- | ||
| | |Loop 03 | ||
|[[File:Mirage a2 beetle proj lp 03.mp3]] | |[[File:Mirage a2 beetle proj lp 03.mp3]] | ||
|} | |} | ||
'''Audio plays when the projectile hits an enemy unit''' | '''Audio plays when the projectile hits an enemy unit''' | ||
{| class="wikitable" | {| class="wikitable" | ||
| | |Hit 01 | ||
|[[File:Mirage a2 beetle hit 01.mp3]] | |[[File:Mirage a2 beetle hit 01.mp3]] | ||
|- | |- | ||
| | |Hit 02 | ||
|[[File:Mirage a2 beetle hit 02.mp3]] | |[[File:Mirage a2 beetle hit 02.mp3]] | ||
|} | |} | ||
=== {{AbilityIcon|Tornado}} === | === {{AbilityIcon|Tornado}} === | ||
'''Audio plays when casting the spell''' | |||
{| class="wikitable" | {| class="wikitable" | ||
| | |Cast | ||
| | |[[File:Mirage a1 tornado start.mp3]] | ||
|} | |||
'''Audio plays at the start of the tornado''' | |||
{| class="wikitable" | |||
|Start | |||
|[[File:Mirage a1 tornado cast.mp3]] | |||
|} | |||
'''If you hit an enemy with the tornado, an audio will play''' | |||
{| class="wikitable" | |||
|Impact | |||
|[[File:Psychic lift impact.mp3]] | |||
|} | |||
'''Audio plays when the tornado ends''' | |||
{| class="wikitable" | |||
|End | |||
|[[File:Mirage a1 tornado end.mp3]] | |||
|} | |||
'''After getting out of the tornado, Mirage gets a buff that gives him bullet evasion, evading plays an audio''' | |||
{| class="wikitable" | |||
|Evade 01 | |||
|[[File:Mirage bullet evade 01.mp3]] | |||
|- | |||
|Evade 02 | |||
|[[File:Mirage bullet evade 02.mp3]] | |||
|- | |||
|Evade 03 | |||
|[[File:Mirage bullet evade 03.mp3]] | |||
|- | |||
|Evade 04 | |||
|[[File:Mirage bullet evade 04.mp3]] | |||
|- | |||
|Evade 05 | |||
|[[File:Mirage bullet evade 05.mp3]] | |||
|- | |||
|Evade 06 | |||
|[[File:Mirage bullet evade 06.mp3]] | |||
|- | |||
|Evade 07 | |||
|[[File:Mirage bullet evade 07.mp3]] | |||
|- | |||
|Evade 08 | |||
|[[File:Mirage bullet evade 08.mp3]] | |||
|- | |||
|Evade 09 | |||
|[[File:Mirage bullet evade 09.mp3]] | |||
|} | |} | ||
=== {{AbilityIcon|Djinn's Mark}} === | === {{AbilityIcon|Djinn's Mark}} === | ||
'''Mirage's bullets leave a mark on an enemy unit, and every 2.5 seconds he can keep reactivating the mark up to 4 times, each reactivation makes a sound''' | |||
{| class="wikitable" | {| class="wikitable" | ||
| | |Activation 01 | ||
| | |[[File:Tempest ward proc ready 01.mp3]] | ||
|- | |||
|Activation 02 | |||
|[[File:Tempest ward proc ready 02.mp3]] | |||
|- | |||
|Activation 03 | |||
|[[File:Tempest ward proc ready 03.mp3]] | |||
|- | |||
|Activation 04 | |||
|[[File:Tempest ward proc ready 04.mp3]] | |||
|- | |||
|Activation 05 | |||
|[[File:Tempest ward proc ready 05.mp3]] | |||
|- | |||
|Activation 06 | |||
|[[File:Tempest ward proc ready 06.mp3]] | |||
|- | |||
|Activation 07 | |||
|[[File:Tempest ward proc ready 07.mp3]] | |||
|} | |||
'''Audio plays when the mark expires and explodes''' | |||
{| class="wikitable" | |||
|Proc 01 | |||
|[[File:Mirage tempest ward proc 01.mp3]] | |||
|- | |||
|Proc 02 | |||
|[[File:Mirage tempest ward proc 02.mp3]] | |||
|- | |||
|Proc 03 | |||
|[[File:Mirage tempest ward proc 03.mp3]] | |||
|- | |||
|Proc 04 | |||
|[[File:Mirage tempest ward proc 04.mp3]] | |||
|- | |||
|Proc 05 | |||
|[[File:Mirage tempest ward proc 05.mp3]] | |||
|- | |||
|Proc 06 | |||
|[[File:Mirage tempest ward proc 06.mp3]] | |||
|} | |||
'''You can also manually activate the mark, which plays another audio''' | |||
{| class="wikitable" | |||
|Cast | |||
|[[File:Mirage a3 cast 01.mp3]] | |||
|} | |} | ||
=== {{AbilityIcon|Traveler}} === | === {{AbilityIcon|Traveler}} === | ||
'''Audio loops while selecting the spell''' | |||
{| class="wikitable" | |||
|Loop | |||
|[[File:Mirage a1 tornado lp.mp3]] | |||
|} | |||
'''Audio plays when casting the spell''' | |||
{| class="wikitable" | |||
|Cast | |||
|[[File:Mirage teleport cast.mp3]] | |||
|} | |||
'''Audio plays while channeling the teleportation''' | |||
{| class="wikitable" | |||
|Channel | |||
|[[File:Mirage teleport channel.mp3]] | |||
|} | |||
'''Audio plays where Mirage departs''' | |||
{| class="wikitable" | |||
|Depart | |||
|[[File:Mirage teleport depart.mp3]] | |||
|} | |||
'''Audio plays where Mirage Arrives''' | |||
{| class="wikitable" | |||
|Arrive | |||
|[[File:Mirage teleport arrive.mp3]] | |||
|} | |||
== Emotes == | |||
'''''Mirage's voice lines that play in specific situations.''''' | |||
=== Efforts === | |||
'''Audio plays for generic efforts (such as jumping or ledge mantling.)''' | |||
{| class="wikitable" | |||
|Effort 01 | |||
|[[File:Mirage effort general 01.mp3]] | |||
|- | |||
|Effort 02 | |||
|[[File:Mirage effort general 02.mp3]] | |||
|- | |||
|Effort 03 | |||
|[[File:Mirage effort general 03.mp3]] | |||
|- | |||
|Effort 04 | |||
|[[File:Mirage effort general 04.mp3]] | |||
|- | |||
|Effort 05 | |||
|[[File:Mirage effort general 05.mp3]] | |||
|- | |||
|Effort 06 | |||
|[[File:Mirage effort general 06.mp3]] | |||
|- | |||
|Effort 07 | |||
|[[File:Mirage effort general 07.mp3]] | |||
|- | |||
|Effort 08 | |||
|[[File:Mirage effort general 08.mp3]] | |||
|- | |||
|Effort 09 | |||
|[[File:Mirage effort general 09.mp3]] | |||
|} | |||
'''Audio plays when dashing.''' | |||
{| class="wikitable" | |||
|Dash 01 | |||
|[[File:Mirage effort dash 01.mp3]] | |||
|- | |||
|Dash 02 | |||
|[[File:Mirage effort dash 02.mp3]] | |||
|- | |||
|Dash 03 | |||
|[[File:Mirage effort dash 03.mp3]] | |||
|- | |||
|Dash 04 | |||
|[[File:Mirage effort dash 04.mp3]] | |||
|- | |||
|Dash 05 | |||
|[[File:Mirage effort dash 05.mp3]] | |||
|- | |||
|Dash 06 | |||
|[[File:Mirage effort dash 06.mp3]] | |||
|- | |||
|Dash 07 | |||
|[[File:Mirage effort dash 07.mp3]] | |||
|- | |||
|Dash 08 | |||
|[[File:Mirage effort dash 08.mp3]] | |||
|- | |||
|Dash 09 | |||
|[[File:Mirage effort dash 09.mp3]] | |||
|- | |||
|Dash 10 | |||
|[[File:Mirage effort dash 10.mp3]] | |||
|- | |||
|Dash 11 | |||
|[[File:Mirage effort dash 11.mp3]] | |||
|- | |||
|Dash 12 | |||
|[[File:Mirage effort dash 12.mp3]] | |||
|} | |||
'''Audio plays during light melee. These lines are currently unused.''' | |||
{| class="wikitable" | {| class="wikitable" | ||
| | |Light Melee 01 | ||
| | |[[File:Mirage effort melee small 01.mp3]] | ||
|- | |||
|Light Melee 02 | |||
|[[File:Mirage effort melee small 02.mp3]] | |||
|- | |||
|Light Melee 03 | |||
|[[File:Mirage effort melee small 03.mp3]] | |||
|- | |||
|Light Melee 04 | |||
|[[File:Mirage effort melee small 04.mp3]] | |||
|- | |||
|Light Melee 05 | |||
|[[File:Mirage effort melee small 05.mp3]] | |||
|- | |||
|Light Melee 06 | |||
|[[File:Mirage effort melee small 06.mp3]] | |||
|- | |||
|Light Melee 07 | |||
|[[File:Mirage effort melee small 07.mp3]] | |||
|} | |} | ||
'''Audio plays during heavy melee. These lines are currently unused.''' | |||
{| class="wikitable" | |||
|Heavy Melee 01 | |||
|[[File:Mirage effort melee big 01.mp3]] | |||
|- | |||
|Heavy Melee 02 | |||
|[[File:Mirage effort melee big 02.mp3]] | |||
|- | |||
|Heavy Melee 03 | |||
|[[File:Mirage effort melee big 03.mp3]] | |||
|- | |||
|Heavy Melee 04 | |||
|[[File:Mirage effort melee big 04.mp3]] | |||
|- | |||
|Heavy Melee 05 | |||
|[[File:Mirage effort melee big 05.mp3]] | |||
|- | |||
|Heavy Melee 06 | |||
|[[File:Mirage effort melee big 06.mp3]] | |||
|- | |||
|Heavy Melee 07 | |||
|[[File:Mirage effort melee big 07.mp3]] | |||
|} | |||
=== Pain === | |||
'''Audio sometimes plays when taking a small amount of damage.''' | |||
{| class="wikitable" | |||
|Small Pain 01 | |||
|[[File:Mirage pain small 01.mp3]] | |||
|- | |||
|Small Pain 02 | |||
|[[File:Mirage pain small 02.mp3]] | |||
|- | |||
|Small Pain 03 | |||
|[[File:Mirage pain small 03.mp3]] | |||
|- | |||
|Small Pain 04 | |||
|[[File:Mirage pain small 04.mp3]] | |||
|- | |||
|Small Pain 05 | |||
|[[File:Mirage pain small 05.mp3]] | |||
|- | |||
|Small Pain 06 | |||
|[[File:Mirage pain small 06.mp3]] | |||
|- | |||
|Small Pain 07 | |||
|[[File:Mirage pain small 07.mp3]] | |||
|- | |||
|Small Pain 08 | |||
|[[File:Mirage pain small 08.mp3]] | |||
|- | |||
|Small Pain 09 | |||
|[[File:Mirage pain small 09.mp3]] | |||
|- | |||
|Small Pain 10 | |||
|[[File:Mirage pain small 10.mp3]] | |||
|} | |||
'''Audio sometimes plays when taking a large amount of damage.''' | |||
{| class="wikitable" | |||
|Big Pain 01 | |||
|[[File:Mirage pain big 01.mp3]] | |||
|- | |||
|Big Pain 02 | |||
|[[File:Mirage pain big 02.mp3]] | |||
|- | |||
|Big Pain 03 | |||
|[[File:Mirage pain big 03.mp3]] | |||
|- | |||
|Big Pain 04 | |||
|[[File:Mirage pain big 04.mp3]] | |||
|- | |||
|Big Pain 05 | |||
|[[File:Mirage pain big 05.mp3]] | |||
|- | |||
|Big Pain 06 | |||
|[[File:Mirage pain big 06.mp3]] | |||
|} | |||
'''Audio plays when''' '''Mirage is killed.''' | |||
{| class="wikitable" | |||
|Death 01 | |||
|[[File:Mirage pain death 01.mp3]] | |||
|- | |||
|Death 02 | |||
|[[File:Mirage pain death 02.mp3]] | |||
|- | |||
|Death 03 | |||
|[[File:Mirage pain death 03.mp3]] | |||
|- | |||
|Death 04 | |||
|[[File:Mirage pain death 04.mp3]] | |||
|- | |||
|Death 05 | |||
|[[File:Mirage pain death 05.mp3]] | |||
|} | |||
'''Audio plays when''' '''Mirage takes damage while low on health. These lines are currently unused.''' | |||
{| class="wikitable" | |||
|Warning 01 | |||
|[[File:Mirage pain low health warning 01.mp3]] | |||
|- | |||
|Warning 02 | |||
|[[File:Mirage pain low health warning 02.mp3]] | |||
|- | |||
|Warning 03 | |||
|[[File:Mirage pain low health warning 03.mp3]] | |||
|- | |||
|Warning 04 | |||
|[[File:Mirage pain low health warning 04.mp3]] | |||
|} | |||
'''Audio plays when hurt by "Akira Laser". These lines are currently unused.''' | |||
{| class="wikitable" | |||
|Scream 01 | |||
|[[File:Mirage pain akira laser 01.mp3]] | |||
|- | |||
|Scream 02 | |||
|[[File:Mirage pain akira laser 02.mp3]] | |||
|- | |||
|Scream 03 | |||
|[[File:Mirage pain akira laser 03.mp3]] | |||
|- | |||
|Scream 04 | |||
|[[File:Mirage pain akira laser 04.mp3]] | |||
|} | |||
{{Sounds navbox}} | {{Sounds navbox}} | ||
[[Category:Mirage]] | [[Category:Mirage|S]] | ||
Latest revision as of 18:07, 25 August 2026
List of sound effects for Mirage.
Weapon
[edit | edit source]Audio plays when Mirage shoots
| Fire 01 | |
| Fire 02 | |
| Fire 03 | |
| Fire 04 | |
| Fire 05 | |
| Fire 06 |
Movement
[edit | edit source]Mirage's movement consists of 2 audios that play simultaneously, footsteps and wind sounds
| Footstep 01 | |
| Footstep 02 | |
| Footstep 03 | |
| Footstep 04 | |
| Footstep 05 | |
| Footstep 06 | |
| Footstep 07 | |
| Footstep 08 | |
| Footstep 09 | |
| Footstep 10 | |
| Footstep 11 | |
| Footstep 12 | |
| Footstep 13 | |
| Footstep 14 | |
| Footstep 15 |
| Wind 01 | |
| Wind 02 | |
| Wind 03 | |
| Wind 04 | |
| Wind 05 | |
| Wind 06 | |
| Wind 07 | |
| Wind 08 | |
| Wind 09 | |
| Wind 10 | |
| Wind 11 | |
| Wind 12 | |
| Wind 13 | |
| Wind 14 | |
| Wind 15 |
Abilities
[edit | edit source]Audio plays when casting the spell
| Cast 01 | |
| Cast 02 | |
| Cast 03 | |
| Cast 04 | |
| Cast 05 |
Audio loops on the projectile
| Loop 01 | |
| Loop 02 | |
| Loop 03 |
Audio plays when the projectile hits an enemy unit
| Hit 01 | |
| Hit 02 |
Audio plays when casting the spell
| Cast |
Audio plays at the start of the tornado
| Start |
If you hit an enemy with the tornado, an audio will play
| Impact |
Audio plays when the tornado ends
| End |
After getting out of the tornado, Mirage gets a buff that gives him bullet evasion, evading plays an audio
| Evade 01 | |
| Evade 02 | |
| Evade 03 | |
| Evade 04 | |
| Evade 05 | |
| Evade 06 | |
| Evade 07 | |
| Evade 08 | |
| Evade 09 |
Mirage's bullets leave a mark on an enemy unit, and every 2.5 seconds he can keep reactivating the mark up to 4 times, each reactivation makes a sound
| Activation 01 | |
| Activation 02 | |
| Activation 03 | |
| Activation 04 | |
| Activation 05 | |
| Activation 06 | |
| Activation 07 |
Audio plays when the mark expires and explodes
| Proc 01 | |
| Proc 02 | |
| Proc 03 | |
| Proc 04 | |
| Proc 05 | |
| Proc 06 |
You can also manually activate the mark, which plays another audio
| Cast |
Audio loops while selecting the spell
| Loop |
Audio plays when casting the spell
| Cast |
Audio plays while channeling the teleportation
| Channel |
Audio plays where Mirage departs
| Depart |
Audio plays where Mirage Arrives
| Arrive |
Emotes
[edit | edit source]Mirage's voice lines that play in specific situations.
Efforts
[edit | edit source]Audio plays for generic efforts (such as jumping or ledge mantling.)
| Effort 01 | |
| Effort 02 | |
| Effort 03 | |
| Effort 04 | |
| Effort 05 | |
| Effort 06 | |
| Effort 07 | |
| Effort 08 | |
| Effort 09 |
Audio plays when dashing.
| Dash 01 | |
| Dash 02 | |
| Dash 03 | |
| Dash 04 | |
| Dash 05 | |
| Dash 06 | |
| Dash 07 | |
| Dash 08 | |
| Dash 09 | |
| Dash 10 | |
| Dash 11 | |
| Dash 12 |
Audio plays during light melee. These lines are currently unused.
| Light Melee 01 | |
| Light Melee 02 | |
| Light Melee 03 | |
| Light Melee 04 | |
| Light Melee 05 | |
| Light Melee 06 | |
| Light Melee 07 |
Audio plays during heavy melee. These lines are currently unused.
| Heavy Melee 01 | |
| Heavy Melee 02 | |
| Heavy Melee 03 | |
| Heavy Melee 04 | |
| Heavy Melee 05 | |
| Heavy Melee 06 | |
| Heavy Melee 07 |
Pain
[edit | edit source]Audio sometimes plays when taking a small amount of damage.
| Small Pain 01 | |
| Small Pain 02 | |
| Small Pain 03 | |
| Small Pain 04 | |
| Small Pain 05 | |
| Small Pain 06 | |
| Small Pain 07 | |
| Small Pain 08 | |
| Small Pain 09 | |
| Small Pain 10 |
Audio sometimes plays when taking a large amount of damage.
| Big Pain 01 | |
| Big Pain 02 | |
| Big Pain 03 | |
| Big Pain 04 | |
| Big Pain 05 | |
| Big Pain 06 |
Audio plays when Mirage is killed.
| Death 01 | |
| Death 02 | |
| Death 03 | |
| Death 04 | |
| Death 05 |
Audio plays when Mirage takes damage while low on health. These lines are currently unused.
| Warning 01 | |
| Warning 02 | |
| Warning 03 | |
| Warning 04 |
Audio plays when hurt by "Akira Laser". These lines are currently unused.
| Scream 01 | |
| Scream 02 | |
| Scream 03 | |
| Scream 04 |