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Street brawl update |
Update from March 6, 2026 |
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{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = {{Update link|March|6|2026}} | |||
| changes = | |||
* Bullet damage reduced from 15.2+0.5 to 14.8+0.3. | |||
* {{AbilityIcon|Fire Scarabs}} no longer have a limited duration to launch each one. Functions as a normal charged ability. | |||
* {{AbilityIcon|Fire Scarabs}} collision and model size increased a bit. | |||
* {{AbilityIcon|Fire Scarabs}} base charges reduced from 4 to 2. | |||
* {{AbilityIcon|Fire Scarabs}} spirit scaling reduced from 1.0 to 0.8. | |||
* {{AbilityIcon|Fire Scarabs}} now immediately steal the health from the target. | |||
* {{AbilityIcon|Fire Scarabs}} Max Health steal increased from 45 to 70. | |||
* {{AbilityIcon|Fire Scarabs}} changed from -8% Bullet Resist to +10% Damage Amp on that target from any damage you deal. | |||
* {{AbilityIcon|Fire Scarabs}} cooldown increased from 40s to 45s. | |||
* {{AbilityIcon|Fire Scarabs}} T1 changed from "-15s Cooldown" to "+50 Max Health Steal". | |||
* {{AbilityIcon|Fire Scarabs}} T2 changed from "-8% Bullet Resist" to "+2 Charges". | |||
* {{AbilityIcon|Fire Scarabs}} T3 changed from "+63 Max Health Steal" to "+10% Damage Amp and +1.2 Spirit Scaling". | |||
* {{AbilityIcon|Fire Scarabs}} no longer has a reduced effect against non-heroes. | |||
* {{AbilityIcon|Dust Devil|l1=Tornado}} renamed to Dust Devil. | |||
* {{AbilityIcon|Dust Devil}} lift duration reduced from 1.0s to 0.4s. | |||
* {{AbilityIcon|Dust Devil}} spirit scaling reduced from 0.7 to 0.3. | |||
* {{AbilityIcon|Dust Devil}} now slows affected enemies by 30% for 3s. | |||
* {{AbilityIcon|Dust Devil}} bullet evasion duration increased from 3.5s to 4s. | |||
* {{AbilityIcon|Dust Devil}} bullet evasion increased from 25% to 30%. | |||
* {{AbilityIcon|Dust Devil}} T1 changed from "+0.4s Lift Duration" to "+60 Damage". | |||
* {{AbilityIcon|Dust Devil}} T2 changed from "-14s Cooldown" to "-8s Cooldown and +30% Evasion". | |||
* {{AbilityIcon|Dust Devil}} T3 changed from "+20% Bullet" to "Can Recast within 5s. Increases spirit scaling by 1.0". | |||
* {{AbilityIcon|Djinn's Mark}} cooldown increased from 2.6s to 3s. | |||
* {{AbilityIcon|Djinn's Mark}} multiplier duration increased from 4.5s to 5s. | |||
* {{AbilityIcon|Djinn's Mark}} reveal duration increased from 3s to 6s. | |||
* {{AbilityIcon|Djinn's Mark}} tooltip rewritten to be based on a "per stack" basis. A stack increases the damage by 200%. (this is just a tooltip change) | |||
* {{AbilityIcon|Djinn's Mark}} T1 changed from "60% slow for 0.5s on 2x stack" to "Fading 60% slow for 0.5s". | |||
* {{AbilityIcon|Djinn's Mark}} T2 increased from +8.1 Damage to +20. | |||
* {{AbilityIcon|Djinn's Mark}} T3 cooldown increased from -0.75s to -1s. | |||
* {{AbilityIcon|Djinn's Mark}} T3 now also stuns for 0.5s at max stacks. | |||
* {{AbilityIcon|Traveler}} cooldown reduced from 155s to 145s. | |||
* {{AbilityIcon|Traveler}} can now be cast while on the zipline. | |||
* {{AbilityIcon|Traveler}} no longer channels. It now has a 3s delay before teleporting. Taking damage interrupts the ability and puts it on cooldown for 6s. | |||
* {{AbilityIcon|Traveler}} now targets a location on the minimap rather than units. Places you at the ground level of that location. | |||
* {{AbilityIcon|Traveler}} no longer grants +2m Move Speed and +26% Fire Rate. | |||
* {{AbilityIcon|Traveler}} T1 changed from "+2m Move Speed and -35s Cooldown" to "3m Move Speed for 12s". | |||
* {{AbilityIcon|Traveler}} T2 changed from "Grants {{AbilityIcon|Traveler}} Buffs to Ally" to "400 Barrier for 12s". | |||
* {{AbilityIcon|Traveler}} T3 "Unstoppable for 3s" to "-80s Cooldown". | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = {{Update link|January|30|2026}} | | update = {{Update link|January|30|2026}} | ||