Mirage/Update history: Difference between revisions

LVL (talk | contribs)
Street brawl update
Amauruss (talk | contribs)
Update from March 6, 2026
Line 2: Line 2:
{{Update history table
{{Update history table
| contents =  
| contents =  
{{Update history table/row
| update = {{Update link|March|6|2026}}
| changes =
* Bullet damage reduced from 15.2+0.5 to 14.8+0.3.
* {{AbilityIcon|Fire Scarabs}} no longer have a limited duration to launch each one. Functions as a normal charged ability.
* {{AbilityIcon|Fire Scarabs}} collision and model size increased a bit.
* {{AbilityIcon|Fire Scarabs}} base charges reduced from 4 to 2.
* {{AbilityIcon|Fire Scarabs}} spirit scaling reduced from 1.0 to 0.8.
* {{AbilityIcon|Fire Scarabs}} now immediately steal the health from the target.
* {{AbilityIcon|Fire Scarabs}} Max Health steal increased from 45 to 70.
* {{AbilityIcon|Fire Scarabs}} changed from -8% Bullet Resist to +10% Damage Amp on that target from any damage you deal.
* {{AbilityIcon|Fire Scarabs}} cooldown increased from 40s to 45s.
* {{AbilityIcon|Fire Scarabs}} T1 changed from "-15s Cooldown" to "+50 Max Health Steal".
* {{AbilityIcon|Fire Scarabs}} T2 changed from "-8% Bullet Resist" to "+2 Charges".
* {{AbilityIcon|Fire Scarabs}} T3 changed from "+63 Max Health Steal" to "+10% Damage Amp and +1.2 Spirit Scaling".
* {{AbilityIcon|Fire Scarabs}} no longer has a reduced effect against non-heroes.
* {{AbilityIcon|Dust Devil|l1=Tornado}} renamed to Dust Devil.
* {{AbilityIcon|Dust Devil}} lift duration reduced from 1.0s to 0.4s.
* {{AbilityIcon|Dust Devil}} spirit scaling reduced from 0.7 to 0.3.
* {{AbilityIcon|Dust Devil}} now slows affected enemies by 30% for 3s.
* {{AbilityIcon|Dust Devil}} bullet evasion duration increased from 3.5s to 4s.
* {{AbilityIcon|Dust Devil}} bullet evasion increased from 25% to 30%.
* {{AbilityIcon|Dust Devil}} T1 changed from "+0.4s Lift Duration" to "+60 Damage".
* {{AbilityIcon|Dust Devil}} T2 changed from "-14s Cooldown" to "-8s Cooldown and +30% Evasion".
* {{AbilityIcon|Dust Devil}} T3 changed from "+20% Bullet" to "Can Recast within 5s. Increases spirit scaling by 1.0".
* {{AbilityIcon|Djinn's Mark}} cooldown increased from 2.6s to 3s.
* {{AbilityIcon|Djinn's Mark}} multiplier duration increased from 4.5s to 5s.
* {{AbilityIcon|Djinn's Mark}} reveal duration increased from 3s to 6s.
* {{AbilityIcon|Djinn's Mark}} tooltip rewritten to be based on a "per stack" basis. A stack increases the damage by 200%. (this is just a tooltip change)
* {{AbilityIcon|Djinn's Mark}} T1 changed from "60% slow for 0.5s on 2x stack" to "Fading 60% slow for 0.5s".
* {{AbilityIcon|Djinn's Mark}} T2 increased from +8.1 Damage to +20.
* {{AbilityIcon|Djinn's Mark}} T3 cooldown increased from -0.75s to -1s.
* {{AbilityIcon|Djinn's Mark}} T3 now also stuns for 0.5s at max stacks.
* {{AbilityIcon|Traveler}} cooldown reduced from 155s to 145s.
* {{AbilityIcon|Traveler}} can now be cast while on the zipline.
* {{AbilityIcon|Traveler}} no longer channels. It now has a 3s delay before teleporting. Taking damage interrupts the ability and puts it on cooldown for 6s.
* {{AbilityIcon|Traveler}} now targets a location on the minimap rather than units. Places you at the ground level of that location.
* {{AbilityIcon|Traveler}} no longer grants +2m Move Speed and +26% Fire Rate.
* {{AbilityIcon|Traveler}} T1 changed from "+2m Move Speed and -35s Cooldown" to "3m Move Speed for 12s".
* {{AbilityIcon|Traveler}} T2 changed from "Grants {{AbilityIcon|Traveler}} Buffs to Ally" to "400 Barrier for 12s".
* {{AbilityIcon|Traveler}} T3 "Unstoppable for 3s" to "-80s Cooldown".
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|January|30|2026}}
| update = {{Update link|January|30|2026}}