Mirage: Difference between revisionsGive feedback
LuckyLuke44 (talk | contribs) m Updated ammo count to match the in-game value. |
LuckyLuke44 (talk | contribs) m Added reload time and bullet velocity values. |
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{{Infobox hero | {{Infobox hero | ||
| name | | name = Mirage | ||
| card | | card = Mirage_card_placeholder.png | ||
| summary | | summary = | ||
| description | | description = | ||
| dps | | dps = 51 | ||
| bullet_damage | | bullet_damage = 18 | ||
| ammo | | ammo = 17 | ||
| bullets_per_sec = 2.86 | | bullets_per_sec = 2.86 | ||
| light_melee | | light_melee = 63 | ||
| heavy_melee | | heavy_melee = 116 | ||
| max_health | | max_health = 550 | ||
| health_regen | | health_regen = 2 | ||
| bullet_resist | | bullet_resist = 0 | ||
| spirit_resist | | spirit_resist = 0 | ||
| move_speed | | move_speed = 7 | ||
| sprint_speed | | sprint_speed = 0 | ||
| stamina | | stamina = 3 | ||
| increase1_value = Base Health Per Level | | increase1_value = Base Health Per Level | ||
| increase1_stat | | increase1_stat = 41.0 | ||
| increase2_value = Weapon Damage Per Level | | increase2_value = Weapon Damage Per Level | ||
| increase2_stat | | increase2_stat = 1.0 | ||
| increase3_value = Melee Damage Per Level | | increase3_value = Melee Damage Per Level | ||
| increase3_stat | | increase3_stat = 3.4 | ||
| range | | range = 22m → 58m | ||
| weapon_name | | weapon_name = Promises Kept | ||
| reload_time = 2.6 | |||
| bullet_velocity = 828 | |||
}} | }} | ||