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| {{Infobox hero | | {{Infobox hero |
| | name = Mirage | | | name = Mirage |
| | | key = hero_mirage |
| | weapon_name = Promises Kept | | | weapon_name = Promises Kept |
| | card = Mirage_card_placeholder.png | | | card = Mirage_card_placeholder.png |
| | summary = Times his shots and catches fleeing targets | | | summary = Times his shots and catches fleeing targets |
| | description = Mirage can envelop himself in a violent tornado to catch up to enemies and lift them up. His scarabs help him sustain against multiple enemies, and he's always ready to help an ally or punish an enemy anywhere. | | | description = Mirage can envelop himself in a violent tornado to catch up to enemies and lift them up. His scarabs help him sustain against multiple enemies, and he's always ready to help an ally or punish an enemy anywhere. |
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| | dps = {{#invoke:HeroData|get_hero_var|hero_mirage|DPS|2}}
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| | bullet_damage = {{#invoke:HeroData|get_hero_var|hero_mirage|BulletDamage|3}}
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| | ammo = {{#invoke:HeroData|get_hero_var|hero_mirage|ClipSize|3}}
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| | bullets_per_sec = {{#invoke:HeroData|get_hero_var|hero_mirage|RoundsPerSecond|3}}
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| | light_melee = {{#invoke:HeroData|get_hero_var|hero_mirage|LightMeleeDamage|3}}
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| | heavy_melee = {{#invoke:HeroData|get_hero_var|hero_mirage|HeavyMeleeDamage|3}}
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| | max_health = {{#invoke:HeroData|get_hero_var|hero_mirage|MaxHealth|3}}
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| | health_regen = {{#invoke:HeroData|get_hero_var|hero_mirage|BaseHealthRegen|2}}
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| | bullet_resist = {{#invoke:HeroData|get_hero_var|hero_mirage|BulletResist|2}}
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| | spirit_resist = {{#invoke:HeroData|get_hero_var|hero_mirage|TechResist|2}}
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| | move_speed = {{#invoke:HeroData|get_hero_var|hero_mirage|MaxMoveSpeed|2}}
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| | sprint_speed = {{#invoke:HeroData|get_hero_var|hero_mirage|SprintSpeed|2}}
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| | stamina = {{#invoke:HeroData|get_hero_var|hero_mirage|Stamina|2}}
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| | range = {{#invoke:HeroData|get_hero_var|hero_mirage|FalloffStartRange|2}}m → {{#invoke:HeroData|get_hero_var|hero_mirage|FalloffEndRange|2}}m
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| | reload_time = {{#invoke:HeroData|get_hero_var|hero_mirage|ReloadTime|3}}
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| | bullet_velocity = {{#invoke:HeroData|get_hero_var|hero_mirage|BulletSpeed|3}}
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| | increase1_stat = Base Health | | | increase1_stat = Base Health |