Mirage: Difference between revisions

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| card = Mirage_card_placeholder.png
| card = Mirage_card_placeholder.png


| increase1_stat = Base Health
|health = {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|MaxHealth|3}}{{PI|41}}
| increase1_value = 41.0
|bullet_damage= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|BulletDamage|3}}{{PI|0.70}}
| increase2_stat = Bullet Damage
|light_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|LightMeleeDamage|3}}{{PI|2.67}}
| increase2_value =1.0
|heavy_melee= {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|HeavyMeleeDamage|3}}{{PI|4.91}}
| increase3_stat = Melee Damage
| increase3_value = 3.4


}}
}}