Mirage: Difference between revisionsGive feedback
Updated abilities, gathering icons |
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| ability_name = Mirage_tornado.png | | ability_name = Mirage_tornado.png | ||
| name = Tornado | | name = Tornado | ||
| duration = 0.75s | |||
| duration = | | cooldown = 32s | ||
| cooldown = | | description = Transform yourself into a tornado that travels forward, '''damaging enemies''' and '''lifting them up in the air'''. After emerging from the tornado you gain '''bullet evasion'''. | ||
| description = | | effect1 = '''70''' Damage {{ss|0.7}} | ||
| effect1 = ''' | | effect2 = '''1.5s''' Lift Duration | ||
| effect2 = ''' | | effect3 = '''30%''' Bullet Evasion Chance | ||
| effect3 = ''' | | upgrade1 = '''+0.5s''' Lift Duration | ||
| upgrade1 = '''+0. | |||
| upgrade2 = '''-14s''' Cooldown | | upgrade2 = '''-14s''' Cooldown | ||
| upgrade3 = ''' | | upgrade3 = '''+20%''' Bullet Evasion Chance | ||
}} | }} | ||
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{{Ability card | {{Ability card | ||
| ability_name = Mirage_fire_beetles.png | | ability_name = Mirage_fire_beetles.png | ||
| name = Fire | | name = Fire Scarabs | ||
| description = Start launching fire beetles. Each beetle can be '''launched separately''', stealing '''max health from enemies''' and applying '''bullet resist reduction'''. Cannot apply multiple scarabs to the same enemy. The health gain from hitting heroes is 3x as effective as against non-heroes. | |||
| effect1 = '''90''' Max Health Steal {{ss|0.9}} | |||
| description = Start launching fire beetles. Each beetle can be '''launched separately''', applying | | effect2 = '''-10%''' Bullet Resist | ||
| effect1 = ''' | | effect3 = '''5s''' Launch Window | ||
| effect2 = ''' | | effect4 = '''14s''' Debuff Duration | ||
| effect3 = ''' | | effect5 = '''32s''' Cooldown | ||
| effect4 = ''' | | effect6 = '''25%''' Heal vs Non-Heroes | ||
| effect5 = ''' | | upgrade1 = '''-15s''' Cooldown | ||
| effect6 = '''Heal vs Non-Heroes | | upgrade2 = '''-15%''' Bullet Resist | ||
| upgrade1 = ''' | | upgrade3 = '''+70''' Max Health Steal | ||
| upgrade2 = ''' | |||
| upgrade3 = '''+ | |||
}} | }} | ||
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{{Ability card | {{Ability card | ||
| ability_name = Mirage_Dervish.png | | ability_name = Mirage_Dervish.png | ||
| name = | | name = Djinn's Mark | ||
| description = Passive: Your | | description = Passive: Your shots '''apply an increasing multiplier''' on the target. When the multiplier on a target expires or you reach the max, it's consumed and the target suffers '''Spirit Damage''' and is briefly '''revealed on the map'''. The final damage is the base damage times the multiplier. | ||
| effect1 = ''' | Active: '''Consume multiplier''' on Djinn's Mark to deal its damage now. | ||
| effect2 = ''' | | effect1 = '''16''' Base Damage {{ss|0.4}} | ||
| effect3 = ''' | | effect2 = '''8x''' Max Multiplier | ||
| effect4 = ''' | | effect3 = '''2.5s''' Cooldown Between Multiplier | ||
| effect5 = ''' | | effect4 = '''4.5s''' Multiplier Duration | ||
| | | effect5 = '''2s''' Reveal Duration | ||
| | | upgrade1 = Apply 80% Slow for 0.5s whenever you increase the multiplier. | ||
| upgrade2 = '''+4s''' Multiplier Duration and '''+10''' Base Damage. | |||
| upgrade3 = '''+4''' Max Multiplier | |||
| upgrade3 = ''' | |||
}} | }} | ||
|-|(4) Djinn Bomb= | |-|(4) Djinn Bomb= | ||
{{Ability card | {{Ability card | ||
| name = Djinn Bomb | | name = Djinn Bomb | ||
| description = Channeled. Target an ally or visible enemy hero on the minimap, then '''teleport''' to where they were when your channel started. After teleporting, you gain '''movement speed''' as well as '''fire rate until your next reload'''. | |||
| description = | | cooldown = 130s | ||
| cooldown = | | effect1 = '''2.5s''' Channel Duration | ||
| effect1 = ''' | | effect2 = '''+2m/s''' Move Speed | ||
| effect2 = ''' | | effect3 = '''+20%''' Fire Rate | ||
| | | effect4 = '''4s''' Move Speed Duration | ||
| upgrade1 = '''- | | upgrade1 = '''-20s''' Cooldown | ||
| upgrade2 = '''+ | | upgrade2 = '''+2m/s''' Move Speed | ||
| upgrade3 = '''+ | | upgrade3 = '''+20%''' Fire Rate | ||
}} | }} | ||
</tabber> | </tabber> | ||