Mirage: Difference between revisions

m Updated ammo count to match the in-game value.
m Added reload time and bullet velocity values.
Line 1: Line 1:
{{Infobox hero
{{Infobox hero
| name           = Mirage
| name = Mirage
| card           = Mirage_card_placeholder.png
| card = Mirage_card_placeholder.png
| summary         =  
| summary =  
| description     =  
| description =  
| dps             = 51
| dps = 51
| bullet_damage   = 18
| bullet_damage = 18
| ammo           = 17
| ammo = 17
| bullets_per_sec = 2.86
| bullets_per_sec = 2.86
| light_melee     = 63
| light_melee = 63
| heavy_melee     = 116
| heavy_melee = 116
| max_health     = 550
| max_health = 550
| health_regen   = 2
| health_regen = 2
| bullet_resist   = 0
| bullet_resist = 0
| spirit_resist   = 0
| spirit_resist = 0
| move_speed     = 7
| move_speed = 7
| sprint_speed   = 0
| sprint_speed = 0
| stamina         = 3
| stamina = 3
| increase1_value = Base Health Per Level
| increase1_value = Base Health Per Level
| increase1_stat = 41.0
| increase1_stat = 41.0
| increase2_value = Weapon Damage Per Level
| increase2_value = Weapon Damage Per Level
| increase2_stat = 1.0
| increase2_stat = 1.0
| increase3_value = Melee Damage Per Level
| increase3_value = Melee Damage Per Level
| increase3_stat = 3.4
| increase3_stat = 3.4
| range           = 22m → 58m
| range = 22m → 58m
| weapon_name     = Promises Kept
| weapon_name = Promises Kept
| reload_time = 2.6
| bullet_velocity = 828
}}
}}