Module:Abilities/card: Difference between revisionsGive feedback
m Undo revision 104482 by ~2026-SlotReloadHex823 broke it, revert to investigate Tag: Undo |
m undo the undo, it works now Tag: Undo |
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local utils = require "Module:Abilities/utils" | local utils = require "Module:Abilities/utils" | ||
local Icon = require"Module:Abilities/icon" | local Icon = require"Module:Abilities/icon" | ||
local textfit = require "Module:TextFit" | |||
local p = {} | local p = {} | ||
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local alt_boxes = {} | local alt_boxes = {} | ||
for k, prop in | for k, prop in ipairs(props) do | ||
-- Some props don't have values, as those come from upgrades | -- Some props don't have values, as those come from upgrades | ||
-- For now, we will ignore these and only show data for the base ability | -- For now, we will ignore these and only show data for the base ability | ||
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local UPGRADE_COST_MAP = {1, 2, 5} | local UPGRADE_COST_MAP = {1, 2, 5} | ||
-- Upgrade description sizing. These are design proportions, not copies of any | |||
-- CSS measurement: the browser supplies the box width through the container | |||
-- query on .ac-upgrade-descwrap, so nothing here needs updating if the card's | |||
-- widths, margins or padding change. | |||
local UG_DESC_ASPECT = 0.357 -- max height of the text block, as a multiple of its width | |||
local UG_LINE_HEIGHT = 1.4 -- emitted alongside the size so the two cannot drift | |||
local UG_MAX_CQW = 11.9 -- ceiling, as % of the text width (~16px on a full-width card) | |||
local UG_MIN_CQW = 6.7 -- floor (~9px) | |||
function get_upgrade_boxes(hero_key, ability_num) | function get_upgrade_boxes(hero_key, ability_num) | ||
local ability = utils.get_ability_card_data(hero_key, ability_num) | local ability = utils.get_ability_card_data(hero_key, ability_num) | ||
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local upgrade_boxes = {} | local upgrade_boxes = {} | ||
for k, upgrade in | for k, upgrade in ipairs(upgrades) do | ||
local description = lang.get_string(upgrade.DescKey) | local description = lang.get_string(upgrade.DescKey) | ||
-- bypass some keys if they are mistakenly left in game files | -- bypass some keys if they are mistakenly left in game files | ||
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end | end | ||
-- | -- Expand once, then size from the text the reader actually sees, rather | ||
local | -- than from a character count of the unexpanded string. | ||
local rendered = frame:preprocess(description) | |||
local cqw = textfit.fit(rendered, { | |||
aspect = UG_DESC_ASPECT, | |||
lineHeight = UG_LINE_HEIGHT, | |||
max = UG_MAX_CQW, | |||
min = UG_MIN_CQW, | |||
}) | |||
local upgrade_scale = pick_scale(upgrade) | local upgrade_scale = pick_scale(upgrade) | ||
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index = k, | index = k, | ||
cost = UPGRADE_COST_MAP[k], | cost = UPGRADE_COST_MAP[k], | ||
description = | description = rendered, | ||
scale_value = upgrade_scale and commonutils.round_to_sig_fig(upgrade_scale.Value, 3), | scale_value = upgrade_scale and commonutils.round_to_sig_fig(upgrade_scale.Value, 3), | ||
scale_type = upgrade_scale and upgrade_scale.Type, | scale_type = upgrade_scale and upgrade_scale.Type, | ||
fontsize = | -- Measured against the box's own width, so the size stays correct | ||
-- when the card renders below its 500px max-width. | |||
fontsize = string.format('%.2fcqw', cqw), | |||
lineheight = UG_LINE_HEIGHT | |||
} | } | ||
} | } | ||