Module:Abilities/card: Difference between revisionsGive feedback
Removed generic property (square) icons for attributes |
Gammaton32 (talk | contribs) added heavy melee variable for puddle punch |
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| Line 296: | Line 296: | ||
local hero = get_hero_data(hero_key) | local hero = get_hero_data(hero_key) | ||
value = prop.Value + hero.LightMeleeDamage * prop.Scale.Value | value = prop.Value + hero.LightMeleeDamage * prop.Scale.Value | ||
elseif prop.Scale and prop.Scale.Type == 'heavy_melee' then | |||
local hero = get_hero_data(hero_key) | |||
value = prop.Value + hero.HeavyMeleeDamage * prop.Scale.Value | |||
end | end | ||