Module:Abilities/card: Difference between revisionsGive feedback
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m Created initial function for using new "manual" ability card template |
m Added remaining attributes to get_ability_card_test function |
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| Line 127: | Line 127: | ||
-- Function for sandboxing workshopping potential update of entire ability card generation | -- Function for sandboxing workshopping potential update of entire ability card generation | ||
-- Pulls data from Data:AbilityCards.json for a defined hero and ability index | |||
function get_ability_card_test(hero_key, ability_num, add_link, notes, notes_source_page) | function get_ability_card_test(hero_key, ability_num, add_link, notes, notes_source_page) | ||
local ability = utils.get_ability_card_data(hero_key, ability_num) | local ability = utils.get_ability_card_data(hero_key, ability_num) | ||
| Line 148: | Line 149: | ||
end | end | ||
local | local frame = mw.getCurrentFrame() | ||
local | |||
local info1_desc = get_info_desc(hero_key, ability_num, 1) | |||
local info1_main_boxes = get_main_boxes(hero_key, ability_num, 1) | |||
local info1_alt_boxes = get_alt_boxes(hero_key, ability_num, 1) | |||
local info2_desc = get_info_desc(hero_key, ability_num, 2) | |||
local info2_main_boxes = get_main_boxes(hero_key, ability_num, 2) | |||
local info2_alt_boxes = get_alt_boxes(hero_key, ability_num, 2) | |||
local upgrades = get_upgrade_boxes(hero_key, ability_num) | local upgrades = get_upgrade_boxes(hero_key, ability_num) | ||
return | return frame:expandTemplate{ | ||
title = "User:Saag/Sandbox/Ability card v2/manual card", | title = "User:Saag/Sandbox/Ability card v2/manual card", | ||
args = { | args = { | ||
name = | hero_key = hero_key, | ||
icon = ' | ability_num = ability_num, | ||
range = | |||
-- Header info defined in various attributes | |||
duration = | name = ability_name_localized, | ||
name_link = name_link, | |||
charge_cooldown = | icon = lang.get_string(ability.Key, 'en') .. '.png', | ||
radius = ability.Radius and ability.Radius.Value, | |||
radius_ss = get_attr_ss(ability.Radius), | |||
info1_desc = | range = ability.AbilityCastRange and ability.AbilityCastRange.Value, | ||
info1_mainbox1 = | range_ss = get_attr_ss(ability.AbilityCastRange), | ||
info1_mainbox2 = | duration = ability.AbilityDuration and ability.AbilityDuration.Value, | ||
info1_mainbox3 = | duration_ss = get_attr_ss(ability.AbilityDuration), | ||
info1_altbox1 = | -- ability_width = format_value_with_prepost(width_key, ability[width_key]), | ||
info1_altbox2 = | cooldown =ability.AbilityCooldown and ability.AbilityCooldown.Value, | ||
cooldown_ss = get_attr_ss(ability.AbilityCooldown), | |||
charge_cooldown = ability.AbilityCooldownBetweenCharge and ability.AbilityCooldownBetweenCharge.Value, | |||
charge_cooldown_ss = get_attr_ss(ability.AbilityCooldownBetweenCharge), | |||
num_of_charges = ability.AbilityCharges and ability.AbilityCharges.Value, | |||
-- Info section #1 defined in "Info1" attribute | |||
info1_desc = info1_desc, | |||
info1_mainbox1 = info1_main_boxes[1], | |||
info1_mainbox2 = info1_main_boxes[2], | |||
info1_mainbox3 = info1_main_boxes[3], | |||
info1_altbox1 = info1_alt_boxes[1], | |||
info1_altbox2 = info1_alt_boxes[2], | |||
info1_altbox3 = info1_alt_boxes[3], | |||
info1_altbox4 = info1_alt_boxes[4], | |||
info1_altbox5 = info1_alt_boxes[5], | |||
info1_altbox6 = info1_alt_boxes[6], | |||
-- Info section #2 defined in "Info2" attribute | |||
info2_desc = info2_desc, | |||
info2_mainbox1 = info2_main_boxes[1], | |||
info2_mainbox2 = info2_main_boxes[2], | |||
info2_mainbox3 = info2_main_boxes[3], | |||
info2_altbox1 = info2_alt_boxes[1], | |||
info2_altbox2 = info2_alt_boxes[2], | |||
info2_altbox3 = info2_alt_boxes[3], | |||
info2_altbox4 = info2_alt_boxes[4], | |||
info2_altbox5 = info2_alt_boxes[5], | |||
info2_altbox6 = info2_alt_boxes[6], | |||
-- Ability upgrades defined in "Upgrades" attribute | |||
upgrade1 = upgrades[1], | upgrade1 = upgrades[1], | ||
upgrade2 = upgrades[2], | upgrade2 = upgrades[2], | ||
upgrade3 = upgrades[3] | upgrade3 = upgrades[3], | ||
-- User-created ability notes | |||
notes = notes, | |||
notes_source_page = notes_source_page | |||
} | } | ||
} | } | ||
| Line 277: | Line 320: | ||
end | end | ||
return frame:preprocess(lang.get_string(info_section.DescKey)) | |||
end | |||
function get_info_desc(hero_key, ability_num, info_section_num) | |||
local ability = utils.get_ability_card_data(hero_key, ability_num) | |||
if(ability == nil) then return "Ability Not Found" end | |||
local info_section = ability['Info'..info_section_num] | |||
-- some abilities have no info sections | |||
if info_section == nil then return '' end | |||
if info_section.DescKey == nil then | |||
return '' | |||
end | |||
local frame = mw.getCurrentFrame() | |||
return frame:preprocess(lang.get_string(info_section.DescKey)) | return frame:preprocess(lang.get_string(info_section.DescKey)) | ||
end | end | ||