Module:Abilities: Difference between revisionsGive feedback
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m Added notice to not add code here |
m Added get_ability_name function |
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| Line 1: | Line 1: | ||
-- | local data = mw.loadJsonData("Data:AbilityCards.json") | ||
-- | |||
local p = {} | |||
-- returns the table of a specific item | |||
function get_ability(hero_key, ability_num) | |||
local ui_data = data[hero_key] | |||
if(ui_data == nil) then return "Hero Not Found" end | |||
return ui_data[tonumber(ability_num)] | |||
end | |||
--{{#invoke:AbilityData|get_ability_name|HERO_NAME|ABILITY_NUM}}-- | |||
p.get_ability_name = function(frame) | |||
local hero_name = frame.args[1] | |||
local ability_num = frame.args[2] | |||
local ability = get_ability(hero_name, ability_num) | |||
if(ability == nil) then return "Ability Not Found" end | |||
return ability.Name | |||
end | |||
return p | |||