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| Latest revision |
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| end | | end |
| end | | end |
| end
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|
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| return cells
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| end
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|
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| -- Renders Spirit Power scaling.
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| -- Shows the Scale.Value for abilities whose Scale.Type is "spirit".
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| function p.RenderSpiritScaling(ability)
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| local base_scale = nil
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| local base_prop = nil
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|
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| -- Find base Spirit scaling
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| for k, v in pairs(ability) do
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| if k ~= "Upgrades" and type(v) == "table" then
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| local scale = v["Scale"]
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| if type(scale) == "table"
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| and scale["Type"] == "spirit"
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| and type(scale["Value"]) == "number"
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| and scale["Value"] ~= 0 then
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| base_scale = scale["Value"]
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| base_prop = k
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| break
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| end
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| end
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| end
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|
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| local cells = {}
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|
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| if base_scale then
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| cells["Spirit Scaling"] = "×" .. base_scale
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| end
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|
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| local upgrades = ability["Upgrades"]
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| if type(upgrades) ~= "table" then return cells end
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|
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| local notes = {}
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|
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| for i, tier in ipairs(upgrades) do
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| if type(tier) == "table" then
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| local upgrade_scale = nil
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|
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| for k, v in pairs(tier) do
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| if type(v) == "table" then
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| local scale = v["Scale"]
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| if type(scale) == "table"
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| and scale["Type"] == "spirit"
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| and type(scale["Value"]) == "number"
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| and scale["Value"] ~= 0 then
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| upgrade_scale = scale["Value"]
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| break
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| end
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| end
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| end
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|
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| if upgrade_scale then
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| table.insert(notes,
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| "on T" .. i .. " gets +×" .. upgrade_scale .. " Spirit scaling")
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| end
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| end
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| end
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|
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| if #notes > 0 then
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| cells["Notes"] = table.concat(notes, ". ")
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| end | | end |
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|