Editing Module:AbilityTable/ComplexRenderers

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     end
     end
     return render_upgradable_stat(ability, "Heal Reduction", filtered, "%")
     return render_upgradable_stat(ability, "Heal Reduction", filtered, "%")
end
-- Renders "Is Ultimate" column for Divine Barrier.
-- Receives ability card info (hero name, slot number) as second parameter.
function p.RenderDivineBarrier(ability, ability_card_info)
    local cells = {}
    if ability_card_info and ability_card_info.abilityNum == 4 then
        cells["Is Ultimate"] = "✔"
    end
    return cells
end
end


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