Module:AbilityTable/Notes: Difference between revisions

kinetic carbine
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         ["Grapple Arm"]  = "Applies a short strong slow when the victim reaches Bebop.",
         ["Grapple Arm"]  = "Applies a short strong slow when the victim reaches Bebop.",
         ["Heavy Barrage"] = "Slows McGinnis by unknown amount.",
         ["Heavy Barrage"] = "Slows McGinnis by unknown amount.",
        ["Shocking Reanimation"] = "Decaying movement slow.",
     },
     },
     ["platedarmor"] = {
     ["platedarmor"] = {
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     },
     },
     ["weaponscaling"] = {
     ["weaponscaling"] = {
    ["Fixation"]            = "Starts scaling on T3",
         ["Kinetic Carbine"]            = "Scales with Base Weapon Damage instead of Bonus, deals Spirit Damage",
         ["Kinetic Carbine"]            = "Scales with Base Weapon Damage instead of Bonus, deals Spirit Damage",
    },
    ["weapondamage"] = {
        ["Crackshot"]            = "Scales with Spirit Power",
     },
     },
}
}


return notes
return notes