Module:AbilityTable/Notes: Difference between revisionsGive feedback
Gammaton32 (talk | contribs) kinetic carbine |
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["Grapple Arm"] = "Applies a short strong slow when the victim reaches Bebop.", | ["Grapple Arm"] = "Applies a short strong slow when the victim reaches Bebop.", | ||
["Heavy Barrage"] = "Slows McGinnis by unknown amount.", | ["Heavy Barrage"] = "Slows McGinnis by unknown amount.", | ||
["Shocking Reanimation"] = "Decaying movement slow.", | |||
}, | }, | ||
["platedarmor"] = { | ["platedarmor"] = { | ||
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}, | }, | ||
["weaponscaling"] = { | ["weaponscaling"] = { | ||
["Fixation"] = "Starts scaling on T3", | |||
["Kinetic Carbine"] = "Scales with Base Weapon Damage instead of Bonus, deals Spirit Damage", | ["Kinetic Carbine"] = "Scales with Base Weapon Damage instead of Bonus, deals Spirit Damage", | ||
}, | |||
["weapondamage"] = { | |||
["Crackshot"] = "Scales with Spirit Power", | |||
}, | }, | ||
} | } | ||
return notes | return notes | ||