Module:AbilityTable: Difference between revisionsGive feedback
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register the Barrier column for the barrier list (with help from vergir-bot LLM) |
add scalingspirit |
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| Line 24: | Line 24: | ||
headers = { "Base Damage", "Heavy Melee Scaling", "Notes" }, | headers = { "Base Damage", "Heavy Melee Scaling", "Notes" }, | ||
get_cells = Renderers.RenderHeavyMelee, | get_cells = Renderers.RenderHeavyMelee, | ||
}, | |||
["scalingspirit"] = { | |||
headers = { "Spirit Scaling", "Notes" }, | |||
get_cells = Renderers.RenderSpiritScaling, | |||
}, | }, | ||
["healreduce"] = { | ["healreduce"] = { | ||