Module:AbilityTable: Difference between revisions

Vergir (talk | contribs)
m Update abilities affected by debuff resist (add knockdown abilities)
Vergir (talk | contribs)
m add comment to reactivebarrier
Line 24: Line 24:
     ["dashslow"]  = { "GroundDashReductionPercent", "MaxGroundDashReductionPercent", "MoveSpeedAndDashSlowPct", "EnemyDashSlowPercent" },
     ["dashslow"]  = { "GroundDashReductionPercent", "MaxGroundDashReductionPercent", "MoveSpeedAndDashSlowPct", "EnemyDashSlowPercent" },
     ["reactivebarrier"] = {
     ["reactivebarrier"] = {
         -- Do not insert: DebuffDuration, SlowPercent and similar soft CC — they don't trigger Reactive Barrier
         -- WIP, do not use yet.
         "StunDuration", "SleepDuration", "SilenceDuration", "SilenceDebuff", "PetrifyDuration", "HexDuration",
         "StunDuration", "SleepDuration", "SilenceDuration", "SilenceDebuff", "PetrifyDuration", "HexDuration",
         "ImmobilizeDuration", "LiftDuration", "HoldInPlaceDuration", "RestrictionDuration", "PullDuration", "PullDownDuration",
         "ImmobilizeDuration", "LiftDuration", "HoldInPlaceDuration", "RestrictionDuration", "PullDuration", "PullDownDuration",
         -- engine-side CCs with no matching data prop
         -- engine-side CCs with no matching data prop
         "Itani Lo Sahn", "Dazzling Trick", "Ground Strike", "Hotel Guest", "Dazzling Trick"
         "Itani Lo Sahn", "Dazzling Trick", "Ground Strike", "Hotel Guest",
     },
     },
     ["heal"] = {
     ["heal"] = {