Module:AbilityTable: Difference between revisions

Vergir (talk | contribs)
Refactor logic so abilitytables now correctly account for subabilities (Sinclair's Bolt, Pocket's Cloak, Rem's Tag Along etc). Ability Hints will break for a minute
Vergir (talk | contribs)
Add Debuff Resist column for the extradebuffresist list (with help from vergir-bot LLM)
Line 32: Line 32:
         headers  = { "Dash Slow", "Notes" },
         headers  = { "Dash Slow", "Notes" },
         get_cells = Renderers.RenderDashSlow,
         get_cells = Renderers.RenderDashSlow,
    },
    ["extradebuffresist"] = {
        headers  = { "Debuff Resist" },
        get_cells = Renderers.RenderExtraDebuffResist,
     },
     },
}
}