Module:AbilityTable: Difference between revisions

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Fix melee scaling notes: additive upgrade interpretation for Rend; updated heavy melee note wording with bold (with help from vergir-bot LLM)
Vergir (talk | contribs)
m formatting
Line 160: Line 160:
                             final = math.floor(final * 1000 + 0.5) / 1000
                             final = math.floor(final * 1000 + 0.5) / 1000
                             table.insert(notes, "T" .. i .. " upgrade adds ×"
                             table.insert(notes, "T" .. i .. " upgrade adds ×"
                                 .. delta .. " [[Melee Damage]] scaling (total ×" .. final .. ").")
                                 .. delta .. " scaling (total ×" .. final .. ").")
                         end
                         end
                     end
                     end