Module:AbilityTable: Difference between revisions

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Vergir (talk | contribs)
m better notes for heal
Vergir (talk | contribs)
add reactivebarrier stat to stat_to_props with upgrade-conditional human notes (with help from vergir-bot LLM)
Line 18: Line 18:
         "Hotel Guest", "Life Drain", "Combo", "Light Eater", "Spirit Lasso", "Card Trick"
         "Hotel Guest", "Life Drain", "Combo", "Light Eater", "Spirit Lasso", "Card Trick"
     },
     },
     ["moveslow"] = {  
     ["moveslow"] = {
     "SlowPercent", "EnemySlowPct", "MoveSlowPercent", "MaxSlowPercent", "MoveSpeedSlowPct", "MovementSpeedSlow",
     "SlowPercent", "EnemySlowPct", "MoveSlowPercent", "MaxSlowPercent", "MoveSpeedSlowPct", "MovementSpeedSlow",
     "MovementSlowPct", "ClubSlowPercent", "MoveSpeedPenaltyPerStack", "MovementSlow"
     "MovementSlowPct", "ClubSlowPercent", "MoveSpeedPenaltyPerStack", "MovementSlow"
     },
     },
     ["dashslow"]  = { "GroundDashReductionPercent", "MaxGroundDashReductionPercent", "MoveSpeedAndDashSlowPct", "EnemyDashSlowPercent" },
     ["dashslow"]  = { "GroundDashReductionPercent", "MaxGroundDashReductionPercent", "MoveSpeedAndDashSlowPct", "EnemyDashSlowPercent" },
    ["reactivebarrier"] = {
        -- Do not insert: DebuffDuration, SlowPercent and similar soft CC — they don't trigger Reactive Barrier
        "StunDuration", "SleepDuration", "SilenceDuration", "SilenceDebuff",
        "PetrifyDuration", "HexDuration", "ImmobilizeDuration", "LiftDuration",
        "HoldInPlaceDuration",
        -- engine-side CCs with no matching data prop
        "Ground Strike", "Goo Ball", "Shoulder Charge",
    },
     ["heal"] = {
     ["heal"] = {
         "HealingPerSecond", "HealAmount", "HealFixedHealth", "FlatHealthHealing", "HealingFactor", "MaxHealthRegen",
         "HealingPerSecond", "HealAmount", "HealFixedHealth", "FlatHealthHealing", "HealingFactor", "MaxHealthRegen",
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         ["Grapple Arm"]  = "Applies a short strong slow when the victim reaches Bebop.",
         ["Grapple Arm"]  = "Applies a short strong slow when the victim reaches Bebop.",
         ["Heavy Barrage"]  = "Slows McGinnis by unknown amount.",
         ["Heavy Barrage"]  = "Slows McGinnis by unknown amount.",
    },
    ["reactivebarrier"] = {
        ["Rend"]              = "Triggers on T3 upgrade only.",
        ["Soul Exchange"]    = "Triggers on T2 upgrade only.",
        ["Air Drop"]          = "Triggers on T3 upgrade only.",
        ["Entangling Thorns"] = "Triggers on T3 upgrade only.",
        ["Ground Strike"]    = "Triggers only when slamming a mid-air enemy into the ground.",
        ["Djinn's Mark"]      = "Triggers on T3 upgrade only.",
        ["Time Wall"]        = "Triggers on T2 upgrade only.",
     },
     },
     ["heal"] = {
     ["heal"] = {