Module:AbilityTable: Difference between revisions

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Vergir (talk | contribs)
add reactivebarrier stat to stat_to_props with upgrade-conditional human notes (with help from vergir-bot LLM)
Vergir (talk | contribs)
m reactive barrier fixes
Line 25: Line 25:
     ["reactivebarrier"] = {
     ["reactivebarrier"] = {
         -- Do not insert: DebuffDuration, SlowPercent and similar soft CC — they don't trigger Reactive Barrier
         -- Do not insert: DebuffDuration, SlowPercent and similar soft CC — they don't trigger Reactive Barrier
         "StunDuration", "SleepDuration", "SilenceDuration", "SilenceDebuff",
         "StunDuration", "SleepDuration", "SilenceDuration", "SilenceDebuff", "PetrifyDuration", "HexDuration",
        "PetrifyDuration", "HexDuration", "ImmobilizeDuration", "LiftDuration",
        "ImmobilizeDuration", "LiftDuration", "HoldInPlaceDuration", "RestrictionDuration", "PullDuration", "PullDownDuration",
        "HoldInPlaceDuration",
         -- engine-side CCs with no matching data prop
         -- engine-side CCs with no matching data prop
         "Ground Strike", "Goo Ball", "Shoulder Charge",
         "Itani Lo Sahn", "Dazzling Trick", "Ground Strike", "Hotel Guest", "Dazzling Trick"
     },
     },
     ["heal"] = {
     ["heal"] = {