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add reactivebarrier stat to stat_to_props with upgrade-conditional human notes (with help from vergir-bot LLM) |
m reactive barrier fixes |
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| Line 25: | Line 25: | ||
["reactivebarrier"] = { | ["reactivebarrier"] = { | ||
-- Do not insert: DebuffDuration, SlowPercent and similar soft CC — they don't trigger Reactive Barrier | -- Do not insert: DebuffDuration, SlowPercent and similar soft CC — they don't trigger Reactive Barrier | ||
"StunDuration", "SleepDuration", "SilenceDuration", "SilenceDebuff", | "StunDuration", "SleepDuration", "SilenceDuration", "SilenceDebuff", "PetrifyDuration", "HexDuration", | ||
"ImmobilizeDuration", "LiftDuration", "HoldInPlaceDuration", "RestrictionDuration", "PullDuration", "PullDownDuration", | |||
-- engine-side CCs with no matching data prop | -- engine-side CCs with no matching data prop | ||
"Ground Strike", " | "Itani Lo Sahn", "Dazzling Trick", "Ground Strike", "Hotel Guest", "Dazzling Trick" | ||
}, | }, | ||
["heal"] = { | ["heal"] = { | ||