Module:AbilityTable: Difference between revisions

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Vergir (talk | contribs)
m remove manual notes in favor of human ones
Vergir (talk | contribs)
m better props for debuffresist
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         "DebuffAccuracy", "TimeSlowDuration", "LateCheckoutStun", "BulletDamageAmpDuration", "BulletResistReduction", "BurnDuration",
         "DebuffAccuracy", "TimeSlowDuration", "LateCheckoutStun", "BulletDamageAmpDuration", "BulletResistReduction", "BurnDuration",
         "EnemySlowPct", "MoveSlowPercent", "GroundDashReductionPercent", "StealDuration", "MaxSlowDuration", "EffectDuration",
         "EnemySlowPct", "MoveSlowPercent", "GroundDashReductionPercent", "StealDuration", "MaxSlowDuration", "EffectDuration",
         "BleedDuration", "VenomDuration", "TossDuration",
         "BleedDuration", "VenomDuration", "TossDuration", "VictimStackDuration", "MovementSpeedSlow", "MovementSlowPct", "HealAmpReceivePenaltyPercent",
         -- can also just list abilities if they don't have a reusable property
         -- can also just list abilities if they don't have a reusable property
         "Life Drain", "Combo", "Light Eater", "Spirit Lasso", "Card Trick"
         "Life Drain", "Combo", "Light Eater", "Spirit Lasso", "Card Trick"
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     },
     },
     ["debuffresist"] = {
     ["debuffresist"] = {
         ["Aura of Suffering"]   = "T1 slow, T3 extra damage, effect is negligible",
         ["Aura of Suffering"] = "T1 slow, T3 extra damage, effect is negligible",
         ["Lightning Ball"]     = "Effect is negligible",
        ["Hyper Beam"]        = "negligible",
         ["Static Charge"]       = "stun duration only, the delay is not affected",
         ["Lightning Ball"]   = "Effect is negligible",
         ["Hotel Guest"]         = "T2 late check-out stun only",
         ["Static Charge"]     = "Stun duration only, the delay is not affected",
         ["Grapple Arm"]         = "T1 debuff",
         ["Hotel Guest"]       = "T2 late check-out stun only",
         ["Binding Word"]       = "Immobilize duration, escape time is not affected",
         ["Grapple Arm"]       = "T1 debuff",
         ["Soul Exchange"]       = "T2 silence",
         ["Binding Word"]     = "Immobilize duration, escape time is not affected",
         ["Soul Exchange"]     = "T2 silence",
        ["Heavy Barrage"]    = "T1 slow + dash slow",
       
     },
     },
     ["moveslow"] = {
     ["moveslow"] = {
         ["Grapple Arm"]  = "Applies a short strong slow when the victim reaches Bebop.",
         ["Grapple Arm"]  = "Applies a short strong slow when the victim reaches Bebop.",
         ["Heavy Barrage"]  = "Slows McGinnis by unknown amount.",
         ["Heavy Barrage"]  = "Slows McGinnis by unknown amount.",
    },
    ["reactivebarrier"] = {
        ["Rend"]              = "Triggers on T3 upgrade only.",
        ["Soul Exchange"]    = "Triggers on T2 upgrade only.",
        ["Air Drop"]          = "Triggers on T3 upgrade only.",
        ["Entangling Thorns"] = "Triggers on T3 upgrade only.",
        ["Ground Strike"]    = "Triggers only when slamming a mid-air enemy into the ground.",
        ["Djinn's Mark"]      = "Triggers on T3 upgrade only.",
        ["Time Wall"]        = "Triggers on T2 upgrade only.",
     },
     },
     ["heal"] = {
     ["heal"] = {
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         "Slam Fire", -- has DebuffDuration for some reason
         "Slam Fire", -- has DebuffDuration for some reason
         "Splatter", -- has SlowPercent but no duration to shave off.
         "Splatter", -- has SlowPercent but no duration to shave off.
        "Frozen Shelter", -- has SlowPercent but no duration to shave off.
     },
     },
     ["moveslow"] = {
     ["moveslow"] = {
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     ["HoldInPlaceDuration"]        = "immobilize",
     ["HoldInPlaceDuration"]        = "immobilize",
     ["RestrictionDuration"]        = "immobilize",
     ["RestrictionDuration"]        = "immobilize",
    ["DebuffDuration"]            = "debuff",
    ["ExplodeDebuffDuration"]      = "debuff",
     ["SlowPercent"]                = "slow",
     ["SlowPercent"]                = "slow",
     ["EnemySlowPct"]              = "slow",
     ["EnemySlowPct"]              = "slow",
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     ["BulletDamageAmpDuration"]    = "bullet amp",
     ["BulletDamageAmpDuration"]    = "bullet amp",
     ["BulletResistReduction"]      = "bullet resist reduction",
     ["BulletResistReduction"]      = "bullet resist reduction",
    ["StealDuration"]              = "debuff",
    ["EffectDuration"]            = "debuff",
    ["DebuffAccuracy"]            = "debuff",
     ["TimeSlowDuration"]          = "time slow",
     ["TimeSlowDuration"]          = "time slow",
     ["LateCheckoutStun"]          = "stun",
     ["LateCheckoutStun"]          = "stun",
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     ["BleedDuration"]              = "bleed",
     ["BleedDuration"]              = "bleed",
     ["VenomDuration"]              = "venom",
     ["VenomDuration"]              = "venom",
     ["TossDuration"]              = "Knockback",
     ["TossDuration"]              = "knockback",
}
}