Module:AbilityTable: Difference between revisions

Vergir (talk | contribs)
register the Barrier column for the barrier list (with help from vergir-bot LLM)
add scalingspirit
Line 24: Line 24:
         headers  = { "Base Damage", "Heavy Melee Scaling", "Notes" },
         headers  = { "Base Damage", "Heavy Melee Scaling", "Notes" },
         get_cells = Renderers.RenderHeavyMelee,
         get_cells = Renderers.RenderHeavyMelee,
    },
    ["scalingspirit"] = {
        headers  = { "Spirit Scaling", "Notes" },
        get_cells = Renderers.RenderSpiritScaling,
     },
     },
     ["healreduce"] = {
     ["healreduce"] = {