Module:Buildup: Difference between revisionsGive feedback
TheMilkMan (talk | contribs) Previous edit only sort of worked, trying this instead. |
Fix for Silver's transformed state. She seems to use her normal form buildup numbers. |
||
| Line 81: | Line 81: | ||
rps = 1 / effective_time | rps = 1 / effective_time | ||
end | end | ||
end | |||
-- 3. Handle Silver (Transformed) - uses base form's RPS for buildup | |||
if hero.Name == "Silver (Transformed)" then | |||
rps = 1.1111 -- Base Silver's RoundsPerSecond | |||
end | end | ||