Module:Buildup: Difference between revisions

TheMilkMan (talk | contribs)
Previous edit only sort of worked, trying this instead.
LVL (talk | contribs)
Fix for Silver's transformed state. She seems to use her normal form buildup numbers.
Line 81: Line 81:
             rps = 1 / effective_time
             rps = 1 / effective_time
         end
         end
    end
    -- 3. Handle Silver (Transformed) - uses base form's RPS for buildup
    if hero.Name == "Silver (Transformed)" then
        rps = 1.1111  -- Base Silver's RoundsPerSecond
     end
     end