Editing Module:GameData

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end
end


-- Traverse a table using dot notation, unwrap tables with a .Value field.
-- Traverse a table using dot notation, unwrap tables with a .Value field
-- Supports numeric indices for arrays (e.g. "Upgrades.1.WeaponDamageBonus").
local function resolve_prop(tbl, prop)
local function resolve_prop(tbl, prop)
     if not prop or prop == "" then return nil end
     if not prop or prop == "" then return nil end
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     for segment in string.gmatch(prop, "[^%.]+") do
     for segment in string.gmatch(prop, "[^%.]+") do
         if type(element) ~= "table" then return nil end
         if type(element) ~= "table" then return nil end
         local next = element[segment]
         element = element[segment]
        if next == nil then
            local num = tonumber(segment)
            if num then next = element[num] end
        end
        element = next
         if element == nil then return nil end
         if element == nil then return nil end
     end
     end
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