Module:GameData: Difference between revisionsGive feedback
Remove redundant caching wrappers, mw.loadJsonData already caches (with help from vergir-bot LLM) |
m remove weapon dive, clean comments a bit |
||
| Line 1: | Line 1: | ||
-- Provides generic access to game data files | |||
-- Provides generic access to game data files | |||
local p = {} | local p = {} | ||
| Line 143: | Line 141: | ||
local result = resolve_prop(entity, prop) | local result = resolve_prop(entity, prop) | ||
if result ~= nil then return result end | if result ~= nil then return result end | ||
return '<span style="color:red;">Prop not found: ' .. name .. '/' .. prop .. '</span>' | return '<span style="color:red;">Prop not found: ' .. name .. '/' .. prop .. '</span>' | ||