Editing
Module
:
HeroData/doc
(section)
Give feedback
Jump to navigation
Jump to search
Warning:
You are not logged in. Once you make an edit, a temporary account will be created for you.
Learn more
.
Log in
or
create an account
to continue receiving notifications after this account expires, and to access other features.
Anti-spam check. Do
not
fill this in!
== Internal Utility Functions == The following functions are called directly from Lua by other modules, not from wikitext: === get_json_item === Returns the table of a specific hero by name ====Parameters==== * '''name''' - Name of the hero in english === get_stat === Returns the value of a stat, checking the hero's top-level data, then the 'Weapon' block, then the 'AltFire' block. Returns nil when the hero has no such stat. This is the shared lookup behind get_hero_var, get_list_elem and hero_has_stat. ====Parameters==== * '''hero_data''' - Hero table, such as the one returned by get_json_item * '''stat''' - Key of the stat === get_scalings === Returns an ordered list of a hero's scalings for a stat, Level first then Spirit: <pre>{ { type = "Level", value = 1.5 }, { type = "Spirit", value = 0.04 } }</pre> Absent and zero scalings are omitted, so an empty list means the stat does not scale. ====Parameters==== * '''hero_data''' - Hero table * '''stat''' - Key of the stat * '''include_zero''' - OPTIONAL, keep scalings whose value is 0. Only get_hero_scaling_data needs this. === has_stat === Returns true when a hero has a non-zero base value for a stat, or any scaling for it. Backs hero_has_stat. ====Parameters==== * '''hero_data''' - Hero table * '''stat''' - Key of the stat === find_hero_key === Resolves a hero key or an english hero name to a hero key, case-insensitively. Returns nil when the input matches no hero. Backs get_hero_key and resolve_key. ====Parameters==== * '''input''' - Hero key or english hero name === hero_tag === Returns a hero's Nth description tag, or an empty string when there is no such tag. Backs get_hero_tag and has_tags. ====Parameters==== * '''hero_en''' - Name of the hero in english * '''index''' - Which tag to return (1, 2 or 3) === write_scalar_str === Returns the expanded <code>Ss</code> or <code>PI</code> template for a scaling value, or an empty string when the value is 0. ====Parameters==== * '''scaling_value''' - The scaling amount * '''scaling_type''' - "Spirit" or "Level" * '''compact''' - OPTIONAL, render the compact form with the value shown === get_hero_scaling_data === '''Deprecated''', use get_scalings instead. Returns a table keyed by scaling value, so an entry is silently dropped when Level and Spirit scale by the same amount, and zero scalings are kept. Retained only for [[Module:HeroComparisonTable]]. ====Parameters==== * '''hero_data''' - Hero table * '''stat''' - Key of the stat
Summary:
Please note that all contributions to The Deadlock Wiki are considered to be released under the Creative Commons Attribution-NonCommercial-ShareAlike (see
Deadlock:Copyrights
for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Preview page with this template
Navigation menu
Personal tools
Create account
Log in
associated-pages
Module
Discussion
English
Views
Read
Edit source
History
Tools
Search
Discord
Discord
Navigation
Main page
About us
Random page
Special pages
Recent changes
Celeste
5m ago
路
~2026-ShoesStaminaGuardian1131
Spirit Resilience
6m ago
路
~2026-LaneFireUrn1085
Bullet Resilience
8m ago
路
~2026-LaneFireUrn1085
Health
19m ago
路
~2026-LaneFireUrn1085
Show more...
Interface Admin
Common CSS
Vector CSS
Minerva CSS
Citizen CSS
Brown theme CSS
Gadgets
Gadgets definition
Editing
How to edit
Style guide
All guides
New files
Unresolved feedback
Tools
What links here
Related changes
Page information