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| local p = {}
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| local heroes_data = mw.loadJsonData('Data:HeroData.json')
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|
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| -- function for if the hero is released, or in herolabs
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| -- logic may change in the future as Valve adds more flags
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| function p.get_hero_release_status(hero_key)
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| local hero_data = heroes_data[hero_key]
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| if (hero_data == nil) then return "hero_key " .. hero_key .. " is not a hero" end
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|
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| local in_herolabs = hero_data['InHeroLabs'] and hero_data['IsSelectable']
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| if in_herolabs == nil then in_herolabs = false end
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| if in_herolabs then
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| return "HeroLabs"
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| elseif not hero_data['IsDisabled'] and not hero_data['InDevelopment'] and hero_data['IsSelectable'] then
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| return "Released"
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| end
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| return nil
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| end
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| function p.demo(frame)
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| local hero_key = frame.args[1]
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| return p.get_hero_release_status(hero_key)
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| end
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| return p
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