Module:HeroDataArrays: Difference between revisionsGive feedback
Reload table alphabetical sort |
By default, sort all tables by english hero name |
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| Line 57: | Line 57: | ||
-- Pull data | -- Pull data | ||
local heroHealthData = heroDataArray({"Name", "MaxHealth", "LevelScaling>MaxHealth"}) | local heroHealthData = heroDataArray({"Name", "MaxHealth", "LevelScaling>MaxHealth"}) | ||
local rows = {} | |||
for name, data in pairs(heroHealthData) do | |||
table.insert(rows, { | |||
name = name, | |||
maxHealth = tonumber(data["MaxHealth"]) or 0, | |||
scalingHealth = tonumber(data["LevelScaling>MaxHealth"]) or 0 | |||
}) | |||
end | |||
table.sort(rows, function(a, b) return a.name:lower() < b.name:lower() end) | |||
-- Input table will be called a, output wikitable will be called z | -- Input table will be called a, output wikitable will be called z | ||
| Line 64: | Line 74: | ||
-- Iterate over heroes adding a new row to the wikitable for each | -- Iterate over heroes adding a new row to the wikitable for each | ||
for | for _, r in ipairs(rows) do | ||
z = z.. | z = z.. | ||
"|- \n".. | "|- \n".. | ||
"| style=\"text-align:left;\" | ".. | "| style=\"text-align:left;\" | ".. | ||
frame:expandTemplate{title="PageRef", args={ | frame:expandTemplate{title="PageRef", args={r.name}}.. | ||
" || "..maxHealth.." || +"..scalingHealth.." || ".. | " || "..r.maxHealth.." || +"..r.scalingHealth.." || ".. | ||
tostring(roundValue( | tostring(roundValue(r.maxHealth + r.scalingHealth * soul_unlock.get_max('PowerIncrease'))).." \n" | ||
end | end | ||
| Line 82: | Line 90: | ||
local heroRegenData = heroDataArray({"Name", "BaseHealthRegen"}) | local heroRegenData = heroDataArray({"Name", "BaseHealthRegen"}) | ||
local rows = {} | |||
for name, data in pairs(heroRegenData) do | |||
table.insert(rows, { | |||
name = name, | |||
baseHealthRegen = data["BaseHealthRegen"] or 0 | |||
}) | |||
end | |||
table.sort(rows, function(a, b) return a.name:lower() < b.name:lower() end) | |||
local z = "{| class=\"wikitable sortable mw-collapsible\" style=\"text-align:center\" \n".. | local z = "{| class=\"wikitable sortable mw-collapsible\" style=\"text-align:center\" \n".. | ||
"|+ Hero Base Health Regen \n".. | "|+ Hero Base Health Regen \n".. | ||
"! Hero !! HP/s \n" | "! Hero !! HP/s \n" | ||
for | for _, r in ipairs(rows) do | ||
z = z.. | z = z.. | ||
"|- \n".. | "|- \n".. | ||
"| style=\"text-align:left;\" | ".. | "| style=\"text-align:left;\" | ".. | ||
frame:expandTemplate{title="PageRef", args={ | frame:expandTemplate{title="PageRef", args={r.name}}.. | ||
" || "..baseHealthRegen.." \n" | " || "..r.baseHealthRegen.." \n" | ||
end | end | ||
z = z.."|}" | z = z.."|}" | ||
| Line 102: | Line 118: | ||
"ClipSize","RoundsPerSecond","BulletDamage","BulletsPerShot"}) | "ClipSize","RoundsPerSecond","BulletDamage","BulletsPerShot"}) | ||
local rows = {} | |||
for name, data in pairs(heroDpsData) do | |||
table.insert(rows, { | |||
name = name, | |||
reloadDelay = data["ReloadDelay"] or 0, | |||
reloadTime = data["ReloadTime"] or 0, | |||
clipSize = data["ClipSize"] or 0, | |||
roundsPerSecond = data["RoundsPerSecond"] or 0, | |||
bulletDamage = data["BulletDamage"] or 0, | |||
bulletsPerShot = data["BulletsPerShot"] or 0 | |||
}) | |||
end | |||
table.sort(rows, function(a, b) return a.name:lower() < b.name:lower() end) | |||
local z = "{| class=\"wikitable sortable mw-collapsible\" style=\"text-align:center\" \n".. | local z = "{| class=\"wikitable sortable mw-collapsible\" style=\"text-align:center\" \n".. | ||
"|+ Hero Base Damage \n".. | "|+ Hero Base Damage \n".. | ||
"! Hero !! Reload Delay (s) !! Reload Time (s) !! Ammo !! Bullets per sec !! Bullet Damage !! Bullets Per Shot \n" | "! Hero !! Reload Delay (s) !! Reload Time (s) !! Ammo !! Bullets per sec !! Bullet Damage !! Bullets Per Shot \n" | ||
for | for _, r in ipairs(rows) do | ||
z = z.. | z = z.. | ||
"|- \n".. | "|- \n".. | ||
"| style=\"text-align:left;\" | ".. | "| style=\"text-align:left;\" | ".. | ||
frame:expandTemplate{title="PageRef", args={ | frame:expandTemplate{title="PageRef", args={r.name}}.. | ||
" || "..reloadDelay.." || "..reloadTime.." || "..clipSize.. | " || "..r.reloadDelay.." || "..r.reloadTime.." || "..r.clipSize.. | ||
" || "..roundsPerSecond.." || "..bulletDamage.." || "..bulletsPerShot.." \n" | " || "..r.roundsPerSecond.." || "..r.bulletDamage.." || "..r.bulletsPerShot.." \n" | ||
end | end | ||
z = z.."|}" | z = z.."|}" | ||
| Line 127: | Line 151: | ||
local heroBulletSpeedData = heroDataArray({"Name", "BulletSpeed"}) | local heroBulletSpeedData = heroDataArray({"Name", "BulletSpeed"}) | ||
local rows = {} | |||
for name, data in pairs(heroBulletSpeedData) do | |||
table.insert(rows, { | |||
name = name, | |||
bulletSpeed = data["BulletSpeed"] or 0 | |||
}) | |||
end | |||
table.sort(rows, function(a, b) return a.name:lower() < b.name:lower() end) | |||
local z = "{| class=\"wikitable sortable mw-collapsible\" style=\"text-align:center\" \n".. | local z = "{| class=\"wikitable sortable mw-collapsible\" style=\"text-align:center\" \n".. | ||
"|+ Base Bullet Velocity \n".. | "|+ Base Bullet Velocity \n".. | ||
"! Hero !! m/s \n" | "! Hero !! m/s \n" | ||
for | for _, r in ipairs(rows) do | ||
z = z.. | z = z.. | ||
"|- \n".. | "|- \n".. | ||
"| style=\"text-align:left;\" | ".. | "| style=\"text-align:left;\" | ".. | ||
frame:expandTemplate{title="PageRef", args={ | frame:expandTemplate{title="PageRef", args={r.name}}.. | ||
" || "..bulletSpeed.." \n" | " || "..r.bulletSpeed.." \n" | ||
end | end | ||
z = z.."|}" | z = z.."|}" | ||
| Line 146: | Line 178: | ||
local heroClipSizeData = heroDataArray({"Name", "ClipSize"}) | local heroClipSizeData = heroDataArray({"Name", "ClipSize"}) | ||
local rows = {} | |||
for name, data in pairs(heroClipSizeData) do | |||
table.insert(rows, { | |||
name = name, | |||
clipSize = data["ClipSize"] or 0 | |||
}) | |||
end | |||
table.sort(rows, function(a, b) return a.name:lower() < b.name:lower() end) | |||
local z = "{| class=\"wikitable sortable mw-collapsible\" style=\"text-align:center\" \n".. | local z = "{| class=\"wikitable sortable mw-collapsible\" style=\"text-align:center\" \n".. | ||
"|+ Base Ammo Count \n".. | "|+ Base Ammo Count \n".. | ||
"! Hero !! Ammo \n" | "! Hero !! Ammo \n" | ||
for | for _, r in ipairs(rows) do | ||
z = z.. | z = z.. | ||
"|- \n".. | "|- \n".. | ||
"| style=\"text-align:left;\" | ".. | "| style=\"text-align:left;\" | ".. | ||
frame:expandTemplate{title="PageRef", args={ | frame:expandTemplate{title="PageRef", args={r.name}}.. | ||
" || "..clipSize.." \n" | " || "..r.clipSize.." \n" | ||
end | end | ||
z = z.."|}" | z = z.."|}" | ||
| Line 165: | Line 205: | ||
local heroMoveSpeedData = heroDataArray({"Name", "MoveSpeed"}) | local heroMoveSpeedData = heroDataArray({"Name", "MoveSpeed"}) | ||
local rows = {} | |||
for name, data in pairs(heroMoveSpeedData) do | |||
table.insert(rows, { | |||
name = name, | |||
moveSpeed = data["MoveSpeed"] or 0 | |||
}) | |||
end | |||
table.sort(rows, function(a, b) return a.name:lower() < b.name:lower() end) | |||
local z = "{| class=\"wikitable sortable mw-collapsible\" style=\"text-align:center\" \n".. | local z = "{| class=\"wikitable sortable mw-collapsible\" style=\"text-align:center\" \n".. | ||
"|+ Base Movement Speed \n".. | "|+ Base Movement Speed \n".. | ||
"! Hero !! m/s \n" | "! Hero !! m/s \n" | ||
for | for _, r in ipairs(rows) do | ||
z = z.. | z = z.. | ||
"|- \n".. | "|- \n".. | ||
"| style=\"text-align:left;\" | ".. | "| style=\"text-align:left;\" | ".. | ||
frame:expandTemplate{title="PageRef", args={ | frame:expandTemplate{title="PageRef", args={r.name}}.. | ||
" || "..moveSpeed.." \n" | " || "..r.moveSpeed.." \n" | ||
end | end | ||
z = z.."|}" | z = z.."|}" | ||
| Line 184: | Line 232: | ||
local heroRoundsPerSecondData = heroDataArray({"Name", "RoundsPerSecond"}) | local heroRoundsPerSecondData = heroDataArray({"Name", "RoundsPerSecond"}) | ||
local rows = {} | |||
for name, data in pairs(heroRoundsPerSecondData) do | |||
table.insert(rows, { | |||
name = name, | |||
roundsPerSecond = data["RoundsPerSecond"] or 0 | |||
}) | |||
end | |||
table.sort(rows, function(a, b) return a.name:lower() < b.name:lower() end) | |||
local z = "{| class=\"wikitable sortable mw-collapsible\" style=\"text-align:center\" \n".. | local z = "{| class=\"wikitable sortable mw-collapsible\" style=\"text-align:center\" \n".. | ||
"|+ Base Fire Rate \n".. | "|+ Base Fire Rate \n".. | ||
"! Hero !! Rounds/s \n" | "! Hero !! Rounds/s \n" | ||
for | for _, r in ipairs(rows) do | ||
z = z.. | z = z.. | ||
"|- \n".. | "|- \n".. | ||
"| style=\"text-align:left;\" | ".. | "| style=\"text-align:left;\" | ".. | ||
frame:expandTemplate{title="PageRef", args={ | frame:expandTemplate{title="PageRef", args={r.name}}.. | ||
" || "..roundsPerSecond.." \n" | " || "..r.roundsPerSecond.." \n" | ||
end | end | ||
z = z.."|}" | z = z.."|}" | ||
| Line 203: | Line 259: | ||
local heroFalloffRangeData = heroDataArray({"Name", "FalloffStartRange", "FalloffEndRange"}) | local heroFalloffRangeData = heroDataArray({"Name", "FalloffStartRange", "FalloffEndRange"}) | ||
local rows = {} | |||
for name, data in pairs(heroFalloffRangeData) do | |||
table.insert(rows, { | |||
name = name, | |||
falloffStartRange = data["FalloffStartRange"] or 0, | |||
falloffEndRange = data["FalloffEndRange"] or 0 | |||
}) | |||
end | |||
table.sort(rows, function(a, b) return a.name:lower() < b.name:lower() end) | |||
local z = "{| class=\"wikitable sortable mw-collapsible\" style=\"text-align:center\" \n".. | local z = "{| class=\"wikitable sortable mw-collapsible\" style=\"text-align:center\" \n".. | ||
"|+ Base Falloff Range \n".. | "|+ Base Falloff Range \n".. | ||
"! Hero !! Minimum Range (m) !! Maximum Range (m) \n" | "! Hero !! Minimum Range (m) !! Maximum Range (m) \n" | ||
for | for _, r in ipairs(rows) do | ||
z = z.. | z = z.. | ||
"|- \n".. | "|- \n".. | ||
"| style=\"text-align:left;\" | ".. | "| style=\"text-align:left;\" | ".. | ||
frame:expandTemplate{title="PageRef", args={ | frame:expandTemplate{title="PageRef", args={r.name}}.. | ||
" || "..falloffStartRange.." || "..falloffEndRange.." \n" | " || "..r.falloffStartRange.." || "..r.falloffEndRange.." \n" | ||
end | end | ||
z = z.."|}" | z = z.."|}" | ||
| Line 223: | Line 287: | ||
-- Pull data | -- Pull data | ||
local heroBulletDamageData = heroDataArray({"Name", "BulletDamage", "LevelScaling>BulletDamage"}) | local heroBulletDamageData = heroDataArray({"Name", "BulletDamage", "LevelScaling>BulletDamage"}) | ||
local rows = {} | |||
for name, data in pairs(heroBulletDamageData) do | |||
table.insert(rows, { | |||
name = name, | |||
bulletDamage = tonumber(data["BulletDamage"]) or 0, | |||
scalingDamage = tonumber(data["LevelScaling>BulletDamage"]) or 0 | |||
}) | |||
end | |||
table.sort(rows, function(a, b) return a.name:lower() < b.name:lower() end) | |||
local z = "{| class=\"wikitable sortable mw-collapsible\" style=\"text-align:center\" \n".. | local z = "{| class=\"wikitable sortable mw-collapsible\" style=\"text-align:center\" \n".. | ||
| Line 229: | Line 303: | ||
-- Iterate over heroes adding a new row to the wikitable for each | -- Iterate over heroes adding a new row to the wikitable for each | ||
for | for _, r in ipairs(rows) do | ||
z = z.. | z = z.. | ||
"|- \n".. | "|- \n".. | ||
"| style=\"text-align:left;\" | ".. | "| style=\"text-align:left;\" | ".. | ||
frame:expandTemplate{title="PageRef", args={ | frame:expandTemplate{title="PageRef", args={r.name}}.. | ||
" || "..r.bulletDamage.." || +"..r.scalingDamage.." || ".. | |||
" || "..bulletDamage.." || +"..scalingDamage.." || ".. | tostring(roundValue(r.bulletDamage + r.scalingDamage * soul_unlock.get_max('PowerIncrease'))).." \n" | ||
tostring(roundValue( | |||
end | end | ||
| Line 250: | Line 319: | ||
-- Pull data | -- Pull data | ||
local heroLightMeleeData = heroDataArray({"Name", "LightMeleeDamage", "LevelScaling>LightMeleeDamage"}) | local heroLightMeleeData = heroDataArray({"Name", "LightMeleeDamage", "LevelScaling>LightMeleeDamage"}) | ||
local rows = {} | |||
for name, data in pairs(heroLightMeleeData) do | |||
table.insert(rows, { | |||
name = name, | |||
lightMeleeDamage = tonumber(data["LightMeleeDamage"]) or 0, | |||
scalingDamage = tonumber(data["LevelScaling>LightMeleeDamage"]) or 0 | |||
}) | |||
end | |||
table.sort(rows, function(a, b) return a.name:lower() < b.name:lower() end) | |||
local z = "{| class=\"wikitable sortable mw-collapsible\" style=\"text-align:center\" \n".. | local z = "{| class=\"wikitable sortable mw-collapsible\" style=\"text-align:center\" \n".. | ||
| Line 256: | Line 335: | ||
-- Iterate over heroes adding a new row to the wikitable for each | -- Iterate over heroes adding a new row to the wikitable for each | ||
for | for _, r in ipairs(rows) do | ||
z = z.. | z = z.. | ||
"|- \n".. | "|- \n".. | ||
"| style=\"text-align:left;\" | ".. | "| style=\"text-align:left;\" | ".. | ||
frame:expandTemplate{title="PageRef", args={ | frame:expandTemplate{title="PageRef", args={r.name}}.. | ||
" || "..lightMeleeDamage.." || +"..scalingDamage.." || ".. | " || "..r.lightMeleeDamage.." || +"..r.scalingDamage.." || ".. | ||
tostring(roundValue( | tostring(roundValue(r.lightMeleeDamage + r.scalingDamage * soul_unlock.get_max('PowerIncrease'))).." \n" | ||
end | end | ||
| Line 274: | Line 351: | ||
-- Pull data | -- Pull data | ||
local heroHeavyMeleeData = heroDataArray({"Name", "HeavyMeleeDamage", "LevelScaling>HeavyMeleeDamage"}) | local heroHeavyMeleeData = heroDataArray({"Name", "HeavyMeleeDamage", "LevelScaling>HeavyMeleeDamage"}) | ||
local rows = {} | |||
for name, data in pairs(heroHeavyMeleeData) do | |||
table.insert(rows, { | |||
name = name, | |||
heavyMeleeDamage = tonumber(data["HeavyMeleeDamage"]) or 0, | |||
scalingDamage = tonumber(data["LevelScaling>HeavyMeleeDamage"]) or 0 | |||
}) | |||
end | |||
table.sort(rows, function(a, b) return a.name:lower() < b.name:lower() end) | |||
local z = "{| class=\"wikitable sortable mw-collapsible\" style=\"text-align:center\" \n".. | local z = "{| class=\"wikitable sortable mw-collapsible\" style=\"text-align:center\" \n".. | ||
| Line 280: | Line 367: | ||
-- Iterate over heroes adding a new row to the wikitable for each | -- Iterate over heroes adding a new row to the wikitable for each | ||
for | for _, r in ipairs(rows) do | ||
z = z.. | z = z.. | ||
"|- \n".. | "|- \n".. | ||
"| style=\"text-align:left;\" | ".. | "| style=\"text-align:left;\" | ".. | ||
frame:expandTemplate{title="PageRef", args={ | frame:expandTemplate{title="PageRef", args={r.name}}.. | ||
" || "..heavyMeleeDamage.." || +"..scalingDamage.." || ".. | " || "..r.heavyMeleeDamage.." || +"..r.scalingDamage.." || ".. | ||
tostring(roundValue( | tostring(roundValue(r.heavyMeleeDamage + r.scalingDamage * soul_unlock.get_max('PowerIncrease'))).." \n" | ||
end | end | ||
| Line 297: | Line 382: | ||
p.heroStaminaTable = function(frame) | p.heroStaminaTable = function(frame) | ||
local heroStaminaData = heroDataArray({"Name", "Stamina"}) | local heroStaminaData = heroDataArray({"Name", "Stamina"}) | ||
local rows = {} | |||
for name, data in pairs(heroStaminaData) do | |||
table.insert(rows, { | |||
name = name, | |||
stamina = data["Stamina"] or 0 | |||
}) | |||
end | |||
table.sort(rows, function(a, b) return a.name:lower() < b.name:lower() end) | |||
local z = "{| class=\"wikitable sortable mw-collapsible\" style=\"text-align:center\" \n".. | local z = "{| class=\"wikitable sortable mw-collapsible\" style=\"text-align:center\" \n".. | ||
| Line 302: | Line 396: | ||
"! Hero !! Stamina Bars \n" | "! Hero !! Stamina Bars \n" | ||
for | for _, r in ipairs(rows) do | ||
z = z.. | z = z.. | ||
"|- \n".. | "|- \n".. | ||
"| style=\"text-align:left;\" | ".. | "| style=\"text-align:left;\" | ".. | ||
frame:expandTemplate{title="PageRef", args={ | frame:expandTemplate{title="PageRef", args={r.name}}.. | ||
" || "..stamina.." \n" | " || "..r.stamina.." \n" | ||
end | end | ||
z = z.."|}" | z = z.."|}" | ||
| Line 369: | Line 462: | ||
p.heroMoveSpeedTable = function(frame) | p.heroMoveSpeedTable = function(frame) | ||
local heroMoveSpeedData = heroDataArray({"Name", "MaxMoveSpeed", "SprintSpeed"}) | local heroMoveSpeedData = heroDataArray({"Name", "MaxMoveSpeed", "SprintSpeed"}) | ||
local rows = {} | |||
for name, data in pairs(heroMoveSpeedData) do | |||
table.insert(rows, { | |||
name = name, | |||
moveSpeed = tonumber(data["MaxMoveSpeed"]) or 0, | |||
sprintSpeed = tonumber(data["SprintSpeed"]) or 0 | |||
}) | |||
end | |||
table.sort(rows, function(a, b) return a.name:lower() < b.name:lower() end) | |||
local z = "{| class=\"wikitable sortable mw-collapsible\" style=\"text-align:center\" \n".. | local z = "{| class=\"wikitable sortable mw-collapsible\" style=\"text-align:center\" \n".. | ||
| Line 374: | Line 477: | ||
"! Hero !! Move Speed !! Sprint Speed !! Total Sprint Speed \n" | "! Hero !! Move Speed !! Sprint Speed !! Total Sprint Speed \n" | ||
for | for _, r in ipairs(rows) do | ||
z = z.. | z = z.. | ||
"|- \n".. | "|- \n".. | ||
"| style=\"text-align:left;\" | ".. | "| style=\"text-align:left;\" | ".. | ||
frame:expandTemplate{title="PageRef", args={ | frame:expandTemplate{title="PageRef", args={r.name}}.. | ||
" || "..moveSpeed.." || "..sprintSpeed.." || ".. | " || "..r.moveSpeed.." || "..r.sprintSpeed.." || "..r.moveSpeed + r.sprintSpeed .." \n" | ||
end | end | ||
z = z.."|}" | z = z.."|}" | ||