Module:HeroDataArrays: Difference between revisions

hide "+0" values, added max boons to damage resist
No edit summary
Line 740: Line 740:
             title  = "Hero Base Bullet Resist Stats",
             title  = "Hero Base Bullet Resist Stats",
             columns = {
             columns = {
                 { label = "Bullet Resist (%)", field = "bulletResist"  },
                 { label = "Starting (%)", field = "bulletResist"  },
                 { label = "BR per Boon (%)",  field = "bulletResistScaling" },
                 { label = "Added per Boon (%)",  field = "bulletResistScaling" },
                 { label = "At Max Boon (%)",  field = "bulletResistScalingMax" },
                 { label = "At Max Boon (%)",  field = "bulletResistScalingMax" },
                 { label = "BR Spirit Scaling (%)",  field = "bulletResistSpiritScaling" },
                 { label = "Spirit Scaling (%)",  field = "bulletResistSpiritScaling" },
             }
             }
         },
         },
Line 749: Line 749:
             title  = "Hero Base Spirit Resist Stats",
             title  = "Hero Base Spirit Resist Stats",
             columns = {
             columns = {
                 { label = "Spirit Resist (%)", field = "spiritResist"  },
                 { label = "Starting (%)", field = "spiritResist"  },
                 { label = "SR per Boon (%)",  field = "spiritResistScaling" },
                 { label = "Added per Boon (%)",  field = "spiritResistScaling" },
                 { label = "At Max Boon (%)",  field = "spiritResistScalingMax" },
                 { label = "At Max Boon (%)",  field = "spiritResistScalingMax" },
                 { label = "SR Spirit Scaling (%)",  field = "spiritResistSpiritScaling" },
                 { label = "Spirit Scaling (%)",  field = "spiritResistSpiritScaling" },
             }
             }
         },
         },