Module:HeroDataArrays: Difference between revisionsGive feedback
Gammaton32 (talk | contribs) added burst shots for ammo table |
Gammaton32 (talk | contribs) adjusted template names |
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local tableDefs = { | local tableDefs = { | ||
{ | { | ||
title = " | title = "Base Health Stats", | ||
columns = { | columns = { | ||
{ label = "Starting", field = "maxHealth" }, | { label = "Starting", field = "maxHealth" }, | ||
| Line 169: | Line 169: | ||
local tableDefs = { | local tableDefs = { | ||
{ | { | ||
title = " | title = "Base Health Regen Stats", | ||
columns = { | columns = { | ||
{ label = "HP/s", field = "baseHealthRegen" }, | { label = "HP/s", field = "baseHealthRegen" }, | ||
| Line 215: | Line 215: | ||
local tableDefs = { | local tableDefs = { | ||
{ | { | ||
title = " | title = "Base Damage Stats", | ||
columns = { | columns = { | ||
{ label = "Damage per sec", field = "DPS" }, | { label = "Damage per sec", field = "DPS" }, | ||
| Line 227: | Line 227: | ||
}, | }, | ||
{ | { | ||
title = " | title = "Base Alt-Fire Damage Stats", | ||
columns = { | columns = { | ||
{ label = "Damage per sec", field = "altDPS" }, | { label = "Damage per sec", field = "altDPS" }, | ||
| Line 449: | Line 449: | ||
local tableDefs = { | local tableDefs = { | ||
{ | { | ||
title = " | title = "Base Bullet Damage Stats", | ||
columns = { | columns = { | ||
{ label = "Starting", field = "bulletDamage" }, | { label = "Starting", field = "bulletDamage" }, | ||
| Line 487: | Line 487: | ||
local tableDefs = { | local tableDefs = { | ||
{ | { | ||
title = " | title = "Base Light Melee Stats", | ||
columns = { | columns = { | ||
{ label = "Starting", field = "lightMeleeDamage" }, | { label = "Starting", field = "lightMeleeDamage" }, | ||
| Line 525: | Line 525: | ||
local tableDefs = { | local tableDefs = { | ||
{ | { | ||
title = " | title = "Base Heavy Melee Stats", | ||
columns = { | columns = { | ||
{ label = "Starting", field = "heavyMeleeDamage" }, | { label = "Starting", field = "heavyMeleeDamage" }, | ||
| Line 561: | Line 561: | ||
local tableDefs = { | local tableDefs = { | ||
{ | { | ||
title = " | title = "Base Stamina Stats", | ||
columns = { | columns = { | ||
{ label = "Stamina Bars", field = "stamina" }, | { label = "Stamina Bars", field = "stamina" }, | ||
| Line 594: | Line 594: | ||
local tableDefs = { | local tableDefs = { | ||
{ | { | ||
title = " | title = "Base Dash Speed Stats", | ||
columns = { | columns = { | ||
{ label = "Dash Speed (m/s)", field = "dashSpeed" }, | { label = "Dash Speed (m/s)", field = "dashSpeed" }, | ||
| Line 627: | Line 627: | ||
local tableDefs = { | local tableDefs = { | ||
{ | { | ||
title = " | title = "Base Reload Time", | ||
columns = { | columns = { | ||
{ label = "Reload Time (s)", field = "reloadTime" }, | { label = "Reload Time (s)", field = "reloadTime" }, | ||
| Line 659: | Line 659: | ||
local tableDefs = { | local tableDefs = { | ||
{ | { | ||
title = " | title = "Base Reload Delay", | ||
columns = { | columns = { | ||
{ label = "Reload Delay (s)", field = "reloadDelay" } | { label = "Reload Delay (s)", field = "reloadDelay" } | ||
| Line 695: | Line 695: | ||
local tableDefs = { | local tableDefs = { | ||
{ | { | ||
title = " | title = "Base Move Speed Stats", | ||
columns = { | columns = { | ||
{ label = "Move Speed (m/s)", field = "moveSpeed" }, | { label = "Move Speed (m/s)", field = "moveSpeed" }, | ||
| Line 742: | Line 742: | ||
local tableDefs = { | local tableDefs = { | ||
{ | { | ||
title = " | title = "Base Bullet Resist Stats", | ||
columns = { | columns = { | ||
{ label = "Starting (%)", field = "bulletResist" }, | { label = "Starting (%)", field = "bulletResist" }, | ||
| Line 751: | Line 751: | ||
}, | }, | ||
{ | { | ||
title = " | title = "Base Spirit Resist Stats", | ||
columns = { | columns = { | ||
{ label = "Starting (%)", field = "spiritResist" }, | { label = "Starting (%)", field = "spiritResist" }, | ||
| Line 760: | Line 760: | ||
}, | }, | ||
{ | { | ||
title = " | title = "Base Melee Resist Stats", | ||
columns = { | columns = { | ||
{ label = "Melee Resist (%)", field = "meleeResist" }, | { label = "Melee Resist (%)", field = "meleeResist" }, | ||
| Line 766: | Line 766: | ||
}, | }, | ||
{ | { | ||
title = " | title = "Base Crit Reduction Stats", | ||
columns = { | columns = { | ||
{ label = "Crit Reduction (%)", field = "critReduction" }, | { label = "Crit Reduction (%)", field = "critReduction" }, | ||
| Line 798: | Line 798: | ||
local tableDefs = { | local tableDefs = { | ||
{ | { | ||
title = " | title = "Base Crit Bonus Scale Stats", | ||
columns = { | columns = { | ||
{ label = "Crit Bonus Scale (%)", field = "critBonusScale" } | { label = "Crit Bonus Scale (%)", field = "critBonusScale" } | ||
| Line 831: | Line 831: | ||
local tableDefs = { | local tableDefs = { | ||
{ | { | ||
title = " | title = "Spirit Scaling Stats", | ||
columns = { | columns = { | ||
{ label = "Spirit Per Boon", field = "spiritScaling" }, | { label = "Spirit Per Boon", field = "spiritScaling" }, | ||