Module:HeroDataArrays: Difference between revisionsGive feedback
Gammaton32 (talk | contribs) added damage falloff to falloff range table |
Gammaton32 (talk | contribs) No edit summary |
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{ label = "Minimum Range (m)", field = "falloffStartRange" }, | { label = "Minimum Range (m)", field = "falloffStartRange" }, | ||
{ label = "Maximum Range (m)", field = "falloffEndRange" }, | { label = "Maximum Range (m)", field = "falloffEndRange" }, | ||
{ label = "Damage | { label = "Damage Falloff (%)", field = "falloffEndScale" }, | ||
} | } | ||
} , | } , | ||