Module:HeroDataArrays: Difference between revisions

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Bullet Speed, Ammo, Movement Speed, Fire Rate tables
Falloff range
Line 176: Line 176:
return z
return z
end
end
p.heroFalloffRangeTable = function(frame)
heroFalloffRangeData = heroDataArray({"Name", "FalloffStartRange", "FalloffEndRange"})
z = "{| class=\"wikitable sortable mw-collapsible\" style=\"text-align:center\" \n"..
"|+ Base Fire Rate \n"..
"! Hero !! Minimum Range (m) !! Maximum Range (m)  \n"
for i,a in pairs(heroFalloffRangeData) do
z = z..
"|- \n"..
"| style=\"text-align:left;\" | "..
frame:expandTemplate{title="PageRef", args={a["Name"]}}..
" || "..a["FalloffStartRange"].." || "..a["FalloffEndRange"].." \n"
end
z = z.."|}"
return z
end
return p
return p