Module:HeroDataArrays: Difference between revisionsGive feedback
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Gammaton32 (talk | contribs) hide "+0" values, added max boons to damage resist |
Gammaton32 (talk | contribs) No edit summary |
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title = "Hero Base Bullet Resist Stats", | title = "Hero Base Bullet Resist Stats", | ||
columns = { | columns = { | ||
{ label = " | { label = "Starting (%)", field = "bulletResist" }, | ||
{ label = " | { label = "Added per Boon (%)", field = "bulletResistScaling" }, | ||
{ label = "At Max Boon (%)", field = "bulletResistScalingMax" }, | { label = "At Max Boon (%)", field = "bulletResistScalingMax" }, | ||
{ label = " | { label = "Spirit Scaling (%)", field = "bulletResistSpiritScaling" }, | ||
} | } | ||
}, | }, | ||
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title = "Hero Base Spirit Resist Stats", | title = "Hero Base Spirit Resist Stats", | ||
columns = { | columns = { | ||
{ label = " | { label = "Starting (%)", field = "spiritResist" }, | ||
{ label = " | { label = "Added per Boon (%)", field = "spiritResistScaling" }, | ||
{ label = "At Max Boon (%)", field = "spiritResistScalingMax" }, | { label = "At Max Boon (%)", field = "spiritResistScalingMax" }, | ||
{ label = " | { label = "Spirit Scaling (%)", field = "spiritResistSpiritScaling" }, | ||
} | } | ||
}, | }, | ||