Module:HeroDataArrays: Difference between revisionsGive feedback
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Gammaton32 (talk | contribs) added shooting move speed |
Gammaton32 (talk | contribs) No edit summary |
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p.heroMoveSpeedTable = function(frame) | p.heroMoveSpeedTable = function(frame) | ||
local heroMoveSpeedData = heroDataArray({"Name", "MaxMoveSpeed", "SprintSpeed", "ShootMoveSpeed", "SpiritScaling>MaxMoveSpeed", "SpiritScaling>SprintSpeed"}) | local heroMoveSpeedData = heroDataArray({"Name", "MaxMoveSpeed", "SprintSpeed", "Weapon>ShootMoveSpeed", "SpiritScaling>MaxMoveSpeed", "SpiritScaling>SprintSpeed"}) | ||
local rows = {} | local rows = {} | ||
| Line 761: | Line 761: | ||
sprintSpeed = data["SprintSpeed"] or 0, | sprintSpeed = data["SprintSpeed"] or 0, | ||
totalSpeed = data["MaxMoveSpeed"] + data["SprintSpeed"] or 0, | totalSpeed = data["MaxMoveSpeed"] + data["SprintSpeed"] or 0, | ||
shootSpeed = (data["ShootMoveSpeed"] or 0) * 100, | shootSpeed = (data["Weapon>ShootMoveSpeed"] or 0) * 100, | ||
totalShootingSpeed = (data["MaxMoveSpeed"] + data["SprintSpeed"] or 0) * (data["ShootMoveSpeed"] or 0), | totalShootingSpeed = (data["MaxMoveSpeed"] + data["SprintSpeed"] or 0) * (data["Weapon>ShootMoveSpeed"] or 0), | ||
spiritMoveSpeed = "+" .. (data["SpiritScaling>MaxMoveSpeed"] or 0), | spiritMoveSpeed = "+" .. (data["SpiritScaling>MaxMoveSpeed"] or 0), | ||
spiritSprintSpeed = "+" .. (data["SpiritScaling>SprintSpeed"] or 0), | spiritSprintSpeed = "+" .. (data["SpiritScaling>SprintSpeed"] or 0), | ||