Module:Icon/doc: Difference between revisions

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== Data Sources ==
== Data Sources ==
The module automatically reads from:
The module reads from [[Data:ResourceLookup.json]], a pre-indexed lookup table generated by [[User:Deadbot|Deadbot]] at deploy time. When the bot uploads new game files, icons update automatically.
* [[Data:HeroData.json]] - Hero information
* [[Data:AbilityData.json]] - Ability information 
* [[Data:ItemData.json]] - Item information
 
When the bot uploads new game files, icons update automatically.


== Usage ==
== Usage ==

Revision as of 16:34, 11 March 2026

Main module for rendering game icons (heroes, abilities, and items).

Note: This module is not intended for direct use. Use the templates below.

Data Sources

The module reads from Data:ResourceLookup.json, a pre-indexed lookup table generated by Deadbot at deploy time. When the bot uploads new game files, icons update automatically.

Usage

Any of these templates work for any icon type (hero, ability, or item). The module auto-detects the type:

  • {{HeroIcon}} - Can display heroes, abilities, or items
  • {{AbilityIcon}} - Can display heroes, abilities, or items
  • {{ItemIcon}} - Can display heroes, abilities, or items

Note: While all three templates work identically, you can use whichever name makes the wiki source code more readable (e.g., use {{AbilityIcon|Siphon Life}} for clarity even though {{HeroIcon|Siphon Life}} works the same).

Error Tracking

Icons that fail to render are tracked in: Category:Module:Icon ERROR

Aliases

Some icons have alternate names that redirect to the correct entry:

  • "Doorman" → "The Doorman"
  • "Mo and Krill" / "Mo" / "Krill" → "Mo & Krill"
  • "Curse" → "Cursed Relic"
  • "Debuff Remover" → "Dispel Magic"

To add new aliases, edit the aliases table in Module:Icon.