Module:ItemData: Difference between revisions

TheMilkMan (talk | contribs)
Adding HealthPctDamage to percentages
TheMilkMan (talk | contribs)
Adding several Street Brawl item values to percentages
Line 11: Line 11:
ActiveBonusFireRate = true,
ActiveBonusFireRate = true,
ActiveReloadPercent = true,
ActiveReloadPercent = true,
AirBonusDamageGiven = true,
AirBonusDamageTaken = true,
AirControlPercent = true,
AirControlPercent = true,
AirMoveIncreasePercent = true,
AirMoveIncreasePercent = true,
Line 42: Line 44:
CooldownReduction = true,
CooldownReduction = true,
CooldownReductionOnChargedAbilities = true,
CooldownReductionOnChargedAbilities = true,
CooldownReductionOnHitPct = true,
CooldownReductionPctOnNonHeroes = true,
CooldownReductionPctOnNonHeroes = true,
CritDamagePercent = true,
CritDamagePercent = true,
Line 54: Line 57:
FireRateBonus = true,
FireRateBonus = true,
FireRateSlow = true,
FireRateSlow = true,
FireRateWhileSliding = true,
GravityScale = true,
GroundDashReductionPercent = true,
GroundDashReductionPercent = true,
HealAmpCastPercent = true,
HealAmpCastPercent = true,
Line 64: Line 69:
HealthPctDamage = true,
HealthPctDamage = true,
ItemCooldownReduction = true,
ItemCooldownReduction = true,
ImbuedCooldownReduction = true,
LifestealHealPercent = true,
LifestealHealPercent = true,
LightMeleeAmmo = true,
LightMeleeAmmo = true,
Line 72: Line 78:
MaxHealthLossPercent = true,
MaxHealthLossPercent = true,
MaxHealthPercentAsDPS = true,
MaxHealthPercentAsDPS = true,
MaxHPDamage = true,
MaxSlowPercent = true,
MaxSlowPercent = true,
MeleeDistanceScale = true,
MeleeDistanceScale = true,
MeleeResistPercent = true,
MeleeResistPercent = true,
ModelScaleGrowthTooltip = true,
MoveWhileShootingSpeedPenaltyReductionPercent = true,
MoveWhileShootingSpeedPenaltyReductionPercent = true,
MoveWhileZoomedSpeedPenaltyReductionPercent = true,
MoveWhileZoomedSpeedPenaltyReductionPercent = true,
Line 90: Line 98:
ReduceFootstepSound = true,
ReduceFootstepSound = true,
ReloadSpeedMultipler = true,
ReloadSpeedMultipler = true,
ResistStealAmount = true,
RespawnTime = true,
RicochetDamagePercent = true,
RicochetDamagePercent = true,
SelfModifier = true,
SelfModifier = true,