Module:ItemTables: Difference between revisions

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add correct melee distance key
add melee charge to bonus heavy damage
Line 80: Line 80:
friendly_to_internal["reload time"] = { "ReloadSpeedMultipler" }
friendly_to_internal["reload time"] = { "ReloadSpeedMultipler" }
friendly_to_internal["heavy melee distance"] = { "MeleeDistanceScale" }
friendly_to_internal["heavy melee distance"] = { "MeleeDistanceScale" }
friendly_to_internal["bonus heavy damage"] = { "BonusHeavyMeleeDamage" }
friendly_to_internal["stamina"] = { "Stamina" }
friendly_to_internal["stamina"] = { "Stamina" }
friendly_to_internal["stamina recovery"] = { "StaminaCooldownReduction" }
friendly_to_internal["stamina recovery"] = { "StaminaCooldownReduction" }
Line 107: Line 108:
"HealLifePercentOutOfCombat",
"HealLifePercentOutOfCombat",
"ReloadSpeedMultipler",
"ReloadSpeedMultipler",
"MeleeDistanceScale",
"MeleeDistanceScale", "BonusHeavyMeleeDamage",
"StaminaCooldownReduction" },
"StaminaCooldownReduction" },
["m/s"] = { "BonusMoveSpeed", "ActiveBonusMoveSpeed", "BonusSprintSpeed" }
["m/s"] = { "BonusMoveSpeed", "ActiveBonusMoveSpeed", "BonusSprintSpeed" }