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add fire rate and stamina, include inclusions of different stat names, cleanup. WORKS NOW BUT ALSO BREAKS, invocations need to be reversed from internal to friendly, to friendly to internal |
add bullet shield |
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internal_to_friendly["ammo"] = { "BonusClipSizePercent", "BonusClipSize" } | internal_to_friendly["ammo"] = { "BonusClipSizePercent", "BonusClipSize" } | ||
internal_to_friendly["weapon damage"] = { "BaseAttackDamagePercent" } | internal_to_friendly["weapon damage"] = { "BaseAttackDamagePercent" } | ||
internal_to_friendly["bullet shield"] = { "BulletShieldMaxHealth", "BulletShieldOnCast" } | |||
internal_to_friendly["health"] = { "BonusHealth" } | internal_to_friendly["health"] = { "BonusHealth" } | ||
internal_to_friendly["health regen"] = { "BonusHealthRegen" } | internal_to_friendly["health regen"] = { "BonusHealthRegen" } | ||